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Zephyron abf5f6730b audio_core: Add OpenAL audio backend support
- Add complete OpenAL sink implementation with robust error handling
- Support for device enumeration using ALC extensions
- Implement dummy streams for graceful degradation when OpenAL fails
- Add proper audio threading and buffer management
- Include comprehensive logging and diagnostic information
- Add stream limits and retry mechanisms for stability

Additional changes:
- Add ENABLE_OPENAL CMake option and OpenAL dependency management
- Include openal-soft in vcpkg dependencies
- Add OpenAL to audio engine settings enum

The OpenAL backend provides an alternative audio solution alongside
existing Cubeb and SDL2 backends, with enhanced device compatibility
and improved error recovery mechanisms.

Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-06-01 15:26:55 +10:00
2025-05-07 18:49:10 +10:00
2024-01-08 09:34:32 -05:00
2024-02-25 17:17:01 +00:00
2023-11-04 18:26:49 +00:00


citron
citron

citron is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra.
It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.

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Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

For a full list of games citron supports, please visit our Compatibility page.

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Development

Most of the development happens on GitHub. It's also where our central repository is hosted. For development discussion, please join us on Discord.

If you want to contribute, please take a look at the Contributor's Guide and Developer Information. You can also contact any of the developers on Discord in order to know about the current state of the emulator.

If you want to contribute to the user interface translation project, please check out the citron project on transifex. We centralize translation work there, and periodically upstream translations.

Building

Download

You can download the latest releases automatically via the installer on our downloads page.

Support

If you enjoy the project and want to support us financially, check out our Patreon!

Any donations received will go towards things like:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)

If you wish to support us a different way, please join our Discord and talk to bunnei. You may also contact: donations@citron-emu.org.

License

citron is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.

Description
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Readme GPL-3.0 120 MiB
Languages
C++ 65.6%
cpp 29.9%
Kotlin 2.7%
CMake 0.8%
GLSL 0.4%
Other 0.4%