- Add complete IAudioController implementation with 32 missing functions: * Volume control (GetTargetVolume, SetTargetVolume, etc.) * Mute control (IsTargetMute, SetTargetMute, etc.) * Target management (SetDefaultTarget, GetDefaultTarget, etc.) * Play report functions (10000+ series command IDs) * Hearing protection safeguard functions * Debug and system functions - Add new audio services: * codecctl - Codec controller service with 13 functions * auddebug - Audio debug service placeholder * Device suspend/resume services (audout:d, audin:d, audrec:d, audren:d) * System audio services (aud:a, aud:d) * Applet audio services (audout:a, audin:a, audren:a) - Update IAudioDevice with missing functions: * GetAudioSystemMasterVolumeSetting * GetActiveAudioOutputDeviceName * Fix function ID mappings to match official documentation - Register all services in main audio LoopProcess function - Update CMakeLists.txt with new source files All implementations follow the official Switch audio services documentation from switchbrew.org and provide appropriate stub implementations with sensible default values for enhanced game compatibility. Signed-off-by: Zephyron <zephyron@citron-emu.org>
citron
citron is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra.
It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.
Compatibility | Development | Building | Download | Support | License
Compatibility
The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.
For a full list of games citron supports, please visit our Compatibility page.
Check out our website for the latest news on exciting features, monthly progress reports, and more!
Development
Most of the development happens on GitHub. It's also where our central repository is hosted. For development discussion, please join us on Discord.
If you want to contribute, please take a look at the Contributor's Guide and Developer Information. You can also contact any of the developers on Discord in order to know about the current state of the emulator.
If you want to contribute to the user interface translation project, please check out the citron project on transifex. We centralize translation work there, and periodically upstream translations.
Building
- Windows: Windows Build
- Linux: Linux Build
Download
You can download the latest releases automatically via the installer on our downloads page.
Support
If you enjoy the project and want to support us financially, check out our Patreon!
Any donations received will go towards things like:
- Switch consoles to explore and reverse-engineer the hardware
- Switch games for testing, reverse-engineering, and implementing new features
- Web hosting and infrastructure setup
- Software licenses (e.g. Visual Studio, IDA Pro, etc.)
- Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)
If you wish to support us a different way, please join our Discord and talk to bunnei. You may also contact: donations@citron-emu.org.
License
citron is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.