[docs] Update docs

Signed-off-by: x7z4w <x7z4w@noreply.codeberg.org>
This commit is contained in:
x7z4w
2025-07-30 08:53:19 +00:00
committed by Konstantin Pastbin
parent d7ece38279
commit f88b0afa58
8 changed files with 59 additions and 57 deletions

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See [docs/INSTALL.md](docs/INSTALL.md)
See [docs/INSTALL.md](docs/INSTALL.md)

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- Build instructions: [docs/INSTALL.md](docs/INSTALL.md)
- Contribution guide: [docs/CONTRIBUTING.md](docs/CONTRIBUTING.md)
> [!NOTE]
> Some docs might be outdated, contain broken links or old references to Organic Maps, etc. Its a work in progress and help is much appreciated!
There is a dedicated Zulip chat for active contributors: [Zulip](https://comaps.zulipchat.com)
There is a dedicated [Zulip](https://codeberg.org/comaps/Governance/src/branch/main/contribute.md#3-team-messaging) chat for active contributors.
---

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@@ -104,7 +104,11 @@ Git has a flag that can sign a commit for you. An example using it is:
git commit -s -m 'An example commit message'
You can sign-off using your pseudonym or real name.
Or, if you're making edits using Codeberg UI, check "Add a Signed-off-by trailer
by the committer at the end of the commit log message" before saving.
You can sign-off using your pseudonym or real name, and using
"somedev@noreply.codeberg.org" as an email instead of a real one.
## Team Messaging

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Please refer to maps_generator tool [instructions](../tools/python/maps_generator/README.md).
Please refer to maps_generator tool [instructions](../tools/python/maps_generator/README.md).

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@@ -84,7 +84,7 @@ by rebuilding styles and symbols quickly, but it's broken as of now, please help
To test on Android or iOS device either re-build the app or put
the compiled style files (e.g. `drules_proto_default_light.bin`) into
a `styles/` subfolder of maps directory on the device
(e.g. `Android/data/app.organicmaps/files/styles/`).
(e.g. `Android/data/app.comaps/files/styles/`).
Changing display zoom level for features (e.g. from z16- to z14-) might
not take effect until map's visibility/scale index is rebuilt:

48
docs/feature_structure.md Normal file
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[!NOTE]
This info might be outdated.
First byte:
- 0 - Amount of types (1-8, write as 0-7, 3 bits)
- 3 - Name
- 4 - Layer
- 5, 6 - Geometry type (point = 00, line = 01, area = 10)
- 7 - Bit indicating the presence of additional information:
- Point - rank (1 byte as the logarithm of population base 1.1);
- Line - road number (string);
- Area - house number (string, optimized for storing a two-digit number);
* Write types, name, layer, additional information, and point (for point type)
1 or 2 bytes of the next header (only for line and/or area objects):
* 4 bits for the number of internal points for a line object:
- 0 - geometry is extracted; read the offset mask and offsets;
- 2 - 0 bytes for the simplification mask;
- 3-6 - 1 byte for the simplification mask;
- 7-10 - 2 simplification mask bytes;
- 11-14 - 3 simplification mask bytes;
* 4 bits for the number of internal triangles for an area object:
- 0 - geometry is extracted; read the offset mask and offsets;
- \>0 - number of triangles in one strip (for multiple strips, geometry is extracted);
* 4 bits for the offset mask for line and area objects.
The offset mask determines the presence of extracted geometry for the i-th scale row (out of 4, according to the corresponding bit).
These 2 bytes may be located in one byte when the object is of one type or the geometry is not extracted.
In reality, this will be 2 bytes when the object is both line and area and has extracted geometry.
Following bytes:
* Write geometry ...
- Simplification mask for a line object (1-3 bytes):
The 1-byte simplification mask encodes the visibility of 4 points in 4 scale rows (2 bits per point), i.e.
equal to the scale row value from which the point is already visible.
- Array of geometry points (triangle strip) according to the known amount VarInt64
* ... or write the array of offsets to the extracted geometry (number taken from the offset mask)
Extracted geometry for a scale is representing a block:
- Size of the geometry in bytes
- Serialized VarInt64s by the number of bytes
For a line object, they represent an array of points.
For an area object, they represent the following sequences:
- Number of points on the strip
- The strip itself (array of points)

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1-й байт:
0. кол-во типов (1-8, пишем 0-7, 3 бита)
3. имя
4. слой
5, 6. - тип геометрии (точка = 00, линия = 01, площадной = 10)
7. бит присутствия дополнительной информации:
- точка - ранг (1 байт как логарифм населения по основанию 1.1);
- линейный - № дороги (строка);
- площадной - № дома (строка, оптимизированная для хранения двузначного числа);
* пишем типы, имя, слой, дополнительную информацию, точку (для точечного типа)
1 или 2 байта следующего заголовка (только для линейного и\или площадного объекта):
* 4 бита кол-ва внутренних точек для линейного объекта:
- 0 - геометрия вынесена, идем читать маску смещений и смещения;
- 2 - 0 байт на маску упрощения;
- 3-6 - 1 байт на маску упрощения;
- 7-10 - 2 бму;
- 11-14 - 3 бму;
* 4 бита кол-ва внутренних треугольников для площадного объекта:
- 0 - геометрия вынесена, идем читать маску смещений и смещения;
- >0 - кол-во треугольников одного стрипа (для нескольких стрипов геометрия выносится);
* по 4 бита для маски смещений для линейного и площадного объекта.
Маска смещений опряделяет наличие вынесенной геометрии для i-го масштабного ряда (из 4-х по соотв. биту).
Эти 2 байта актуально могут быть расположены в одном, когда объект одного типа или геометрия не вынесена.
Реально это будет 2 байта когда объект сразу линейный и площадной и у него вынесена геометрия.
Следующие байты:
* пишем геометрию ...
- маска упрощения для линейного объекта (1-3 байта):
Маска упрощения в 1 байт кодирует видимость 4-х точек в 4-х масштабных рядах (по 2 бита), т.е.
равна значению масштабного ряда, с которого точка уже видна.
- массив точек геометрии (треугольников стрипа) по извесному количеству VarInt64
* ... или пишем массив смещений на вынесенную геометрию (количество берем из маски смещений)
Вынесенная геометрия для масштаба представляет собой блок:
- размер геометрии в байтах
- сериализованные VarInt64 по кол-ву байт
Для линейного объекта они представляют собой массив точек.
Для площадного представляют собой следующие последовательности:
- количество точек с стрипе
- сам стрип (массив точек)

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# maps_generator
`maps_generator` is the Python CLI for generating `.mwm` maps for the Organic Maps application. This tool functions as the driver for the `generator_tool` C++ executable.
`maps_generator` is the Python CLI for generating `.mwm` maps for the CoMaps. This tool functions as the driver for the `generator_tool` C++ executable.
**Use the `generator_tool` and application from the same release. The application does not support
maps built by a generator_tool newer than the app.**
@@ -20,7 +20,7 @@ You must have Python version >= 3.7 and complete the following steps:
git checkout 2023.06.04-13-android
```
The app version can be found in the "About" section of Organic Maps app.
The app version can be found in the "About" section of CoMaps.
2. Build the `generator_tool` binary (run from the root of the repo):
@@ -75,8 +75,6 @@ To see other possible command-line options:
python -m maps_generator -h
```
If you are not from the Organic Maps team, then you do not need the `--production` option.
## Troubleshooting
The general log file (by default its `maps_build/generation.log`) contains output of the `maps_generator` python script only. More detailed logs that include output of the `generator_tool` binary are located in the `logs/` subdir of a particular build directory, e.g. `maps_build/2023_06_04__20_05_07/logs/`.