Files
emulator/src/citron/util/vram_overlay.cpp
2026-01-04 02:21:33 +00:00

353 lines
13 KiB
C++

// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <QApplication>
#include <QPainter>
#include <QPainterPath>
#include <QScreen>
#include <QSizeGrip>
#include <QGridLayout>
#include <QTimer>
#include <QMouseEvent>
#include <QtMath>
#include <algorithm>
#include <numeric>
#include <cstdlib>
#include <QtGlobal>
#include <QWindow>
#include "citron/main.h"
#include "citron/util/vram_overlay.h"
#include "citron/uisettings.h"
#include "core/core.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
#include "common/settings.h"
namespace {
bool IsGamescope() {
static bool gamescope = qgetenv("XDG_CURRENT_DESKTOP") == "gamescope" ||
!qgetenv("GAMESCOPE_WIDTH").isEmpty();
return gamescope;
}
}
VramOverlay::VramOverlay(QWidget* parent) : QWidget(parent) {
// Cast the parent (which is now 'this' from main.cpp) to get our data source
main_window = qobject_cast<GMainWindow*>(parent);
if (IsGamescope()) {
setWindowFlags(Qt::ToolTip | Qt::FramelessWindowHint | Qt::WindowStaysOnTopHint);
setAttribute(Qt::WA_ShowWithoutActivating);
} else {
setWindowFlags(Qt::Tool | Qt::FramelessWindowHint | Qt::WindowStaysOnTopHint);
}
setAttribute(Qt::WA_TranslucentBackground, true);
setAttribute(Qt::WA_NoSystemBackground);
// Branching Typography and Sizing
if (IsGamescope()) {
title_font = QFont(QString::fromUtf8("Segoe UI"), 7, QFont::Bold);
value_font = QFont(QString::fromUtf8("Segoe UI"), 7, QFont::Medium);
small_font = QFont(QString::fromUtf8("Segoe UI"), 6, QFont::Normal);
warning_font = QFont(QString::fromUtf8("Segoe UI"), 8, QFont::Bold);
setMinimumSize(180, 140);
resize(200, 160);
} else {
title_font = QFont(QString::fromUtf8("Segoe UI"), 11, QFont::Bold);
value_font = QFont(QString::fromUtf8("Segoe UI"), 10, QFont::Medium);
small_font = QFont(QString::fromUtf8("Segoe UI"), 9, QFont::Normal);
warning_font = QFont(QString::fromUtf8("Segoe UI"), 10, QFont::Bold);
setMinimumSize(250, 180);
resize(250, 180);
}
vram_safe_color = QColor(76, 175, 80, 255);
vram_warning_color = QColor(255, 193, 7, 255);
vram_danger_color = QColor(244, 67, 54, 255);
leak_warning_color = QColor(255, 152, 0, 255);
auto* layout = new QGridLayout(this);
layout->setContentsMargins(0, 0, 0, 0);
size_grip = new QSizeGrip(this);
layout->addWidget(size_grip, 0, 0, Qt::AlignBottom | Qt::AlignRight);
update_timer.setSingleShot(false);
connect(&update_timer, &QTimer::timeout, this, &VramOverlay::UpdateVramStats);
if (main_window) {
connect(main_window, &GMainWindow::themeChanged, this, &VramOverlay::UpdateTheme);
}
UpdateTheme();
UpdatePosition();
}
VramOverlay::~VramOverlay() = default;
void VramOverlay::SetVisible(bool visible) {
if (is_visible == visible) return;
is_visible = visible;
if (visible) {
show();
update_timer.start(1000);
} else {
hide();
update_timer.stop();
}
}
void VramOverlay::UpdatePosition() {
if (main_window && !has_been_moved) {
QPoint main_window_pos = main_window->mapToGlobal(QPoint(0,0));
QSize main_window_size = main_window->size();
move(main_window_pos.x() + main_window_size.width() - width() - 15, main_window_pos.y() + 15);
}
}
void VramOverlay::paintEvent(QPaintEvent* event) {
Q_UNUSED(event)
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing, true);
painter.setRenderHint(QPainter::TextAntialiasing, true);
QPainterPath background_path;
background_path.addRoundedRect(rect(), corner_radius, corner_radius);
painter.fillPath(background_path, background_color);
painter.setPen(QPen(border_color, border_width));
painter.drawPath(background_path);
DrawVramInfo(painter);
DrawVramGraph(painter);
if (current_vram_data.leak_detected) {
DrawLeakWarning(painter);
}
}
void VramOverlay::DrawVramInfo(QPainter& painter) {
const int section_padding = IsGamescope() ? 5 : 12;
const int line_height = IsGamescope() ? 11 : 14;
const int section_spacing = IsGamescope() ? 2 : 6;
int y_offset = section_padding + 4;
painter.setFont(title_font);
painter.setPen(text_color);
painter.drawText(section_padding, y_offset, QString::fromUtf8("VRAM Monitor"));
y_offset += line_height + section_spacing;
painter.setFont(value_font);
QColor vram_color = GetVramColor(current_vram_data.vram_percentage);
painter.setPen(vram_color);
QString vram_text = QString::fromUtf8("%1 / %2 (%3%)")
.arg(FormatMemorySize(current_vram_data.used_vram))
.arg(FormatMemorySize(current_vram_data.total_vram))
.arg(FormatPercentage(current_vram_data.vram_percentage));
painter.drawText(section_padding, y_offset, vram_text);
y_offset += line_height + section_spacing;
painter.setFont(small_font);
painter.setPen(secondary_text_color);
painter.drawText(section_padding, y_offset, QString::fromUtf8("Buffers: %1").arg(FormatMemorySize(current_vram_data.buffer_memory)));
y_offset += line_height - (IsGamescope() ? 0 : 1);
painter.drawText(section_padding, y_offset, QString::fromUtf8("Textures: %1").arg(FormatMemorySize(current_vram_data.texture_memory)));
y_offset += line_height - (IsGamescope() ? 0 : 1);
painter.drawText(section_padding, y_offset, QString::fromUtf8("Staging: %1").arg(FormatMemorySize(current_vram_data.staging_memory)));
y_offset += line_height + section_spacing;
painter.setPen(secondary_text_color);
QString mode_text;
switch (Settings::values.vram_usage_mode.GetValue()) {
case Settings::VramUsageMode::Conservative: mode_text = QString::fromUtf8("Mode: Conservative"); break;
case Settings::VramUsageMode::Aggressive: mode_text = QString::fromUtf8("Mode: Aggressive"); break;
case Settings::VramUsageMode::HighEnd: mode_text = QString::fromUtf8("Mode: High-End GPU"); break;
case Settings::VramUsageMode::Insane: mode_text = QString::fromUtf8("Mode: Insane"); painter.setPen(leak_warning_color); break;
default: mode_text = QString::fromUtf8("Mode: Unknown"); break;
}
painter.drawText(section_padding, y_offset, mode_text);
}
void VramOverlay::DrawVramGraph(QPainter& painter) {
if (vram_usage_history.empty()) return;
const int graph_padding = 12;
const int graph_y = height() - (IsGamescope() ? 50 : 60);
const int graph_width = width() - (graph_padding * 2);
const int local_graph_height = IsGamescope() ? 30 : 40;
QRect graph_rect(graph_padding, graph_y, graph_width, local_graph_height);
QPainterPath graph_path;
graph_path.addRoundedRect(graph_rect, 3, 3);
painter.fillPath(graph_path, graph_background_color);
painter.setPen(QPen(graph_grid_color, 1));
painter.drawPath(graph_path);
if (vram_usage_history.size() > 1) {
QColor dynamic_color = current_vram_data.leak_detected ? leak_warning_color : GetVramColor(current_vram_data.vram_percentage);
painter.setPen(QPen(dynamic_color, 2));
QPainterPath line_path;
for (size_t i = 0; i < vram_usage_history.size(); ++i) {
double x = graph_padding + 2 + (static_cast<double>(i) / (vram_usage_history.size() - 1)) * (graph_width - 4);
double y = graph_y + local_graph_height - 2 - (vram_usage_history[i] / 100.0) * (local_graph_height - 4);
if (i == 0) line_path.moveTo(x, y); else line_path.lineTo(x, y);
}
painter.drawPath(line_path);
line_path.lineTo(graph_padding + graph_width - 2, graph_y + local_graph_height - 2);
line_path.lineTo(graph_padding + 2, graph_y + local_graph_height - 2);
line_path.closeSubpath();
// Fill using the dynamic color with transparency
painter.fillPath(line_path, QColor(dynamic_color.red(), dynamic_color.green(), dynamic_color.blue(), 40));
}
}
void VramOverlay::DrawLeakWarning(QPainter& painter) {
const int warning_y = height() - 20;
QRect warning_rect(padding, warning_y, width() - (padding * 2), 16);
QPainterPath warning_path;
warning_path.addRoundedRect(warning_rect, 2, 2);
painter.fillPath(warning_path, QColor(255, 152, 0, 80));
painter.setFont(small_font);
painter.setPen(leak_warning_color);
QString warning_text = QString::fromUtf8("⚠ Leak: +%1 MB").arg(current_vram_data.leak_increase_mb);
painter.drawText(warning_rect, Qt::AlignCenter, warning_text);
}
void VramOverlay::resizeEvent(QResizeEvent* event) {
QWidget::resizeEvent(event);
UpdatePosition();
}
void VramOverlay::mousePressEvent(QMouseEvent* event) {
if (event->button() == Qt::LeftButton && !size_grip->geometry().contains(event->pos())) {
#if defined(Q_OS_LINUX)
if (!IsGamescope() && windowHandle()) {
windowHandle()->startSystemMove();
} else {
is_dragging = true;
drag_start_pos = event->globalPosition().toPoint() - this->pos();
}
#else
is_dragging = true;
drag_start_pos = event->globalPosition().toPoint() - this->pos();
#endif
event->accept();
}
}
void VramOverlay::mouseMoveEvent(QMouseEvent* event) {
if (is_dragging) {
move(event->globalPosition().toPoint() - drag_start_pos);
event->accept();
}
}
void VramOverlay::mouseReleaseEvent(QMouseEvent* event) {
if (event->button() == Qt::LeftButton) {
is_dragging = false;
has_been_moved = true;
setCursor(Qt::ArrowCursor);
event->accept();
}
QWidget::mouseReleaseEvent(event);
}
void VramOverlay::UpdateVramStats() {
if (!main_window) return;
if (IsGamescope()) {
bool sub_window_visible = false;
for (QWidget* w : QApplication::topLevelWidgets()) {
if (w->isWindow() && w->isVisible() && w != main_window && w != this &&
!w->inherits("GRenderWindow") && !w->inherits("PerformanceOverlay") && !w->inherits("ControllerOverlay")) {
sub_window_visible = true;
break;
}
}
if (sub_window_visible) {
if (!this->isHidden()) this->hide();
return;
}
}
if (is_visible && this->isHidden()) {
this->show();
}
try {
current_vram_data.total_vram = main_window->GetTotalVram();
current_vram_data.used_vram = main_window->GetUsedVram();
current_vram_data.buffer_memory = main_window->GetBufferMemoryUsage();
current_vram_data.texture_memory = main_window->GetTextureMemoryUsage();
current_vram_data.staging_memory = main_window->GetStagingMemoryUsage();
if (current_vram_data.total_vram > 0) {
current_vram_data.vram_percentage = (static_cast<double>(current_vram_data.used_vram) / current_vram_data.total_vram) * 100.0;
current_vram_data.available_vram = current_vram_data.total_vram - current_vram_data.used_vram;
} else {
current_vram_data.vram_percentage = 0.0;
current_vram_data.available_vram = 0;
}
frame_counter++;
if (frame_counter % 10 == 0) {
if (last_vram_usage > 0 && current_vram_data.used_vram > last_vram_usage + (50 * 1024 * 1024)) {
current_vram_data.leak_detected = true;
current_vram_data.leak_increase_mb = (current_vram_data.used_vram - last_vram_usage) / (1024 * 1024);
} else {
current_vram_data.leak_detected = false;
current_vram_data.leak_increase_mb = 0;
}
last_vram_usage = current_vram_data.used_vram;
}
vram_usage_history.push_back(current_vram_data.vram_percentage);
if (vram_usage_history.size() > MAX_VRAM_HISTORY) vram_usage_history.pop_front();
update();
} catch (...) {}
}
QColor VramOverlay::GetVramColor(double percentage) const {
if (percentage < 70.0) return vram_safe_color;
if (percentage < 90.0) return vram_warning_color;
return vram_danger_color;
}
QString VramOverlay::FormatMemorySize(u64 bytes) const {
if (bytes >= 1024 * 1024 * 1024) return QString::number(static_cast<double>(bytes) / (1024.0 * 1024.0 * 1024.0), 'f', 1) + QStringLiteral(" GB");
if (bytes >= 1024 * 1024) return QString::number(static_cast<double>(bytes) / (1024.0 * 1024.0), 'f', 1) + QStringLiteral(" MB");
if (bytes >= 1024) return QString::number(static_cast<double>(bytes) / 1024.0, 'f', 1) + QStringLiteral(" KB");
return QString::number(bytes) + QStringLiteral(" B");
}
QString VramOverlay::FormatPercentage(double percentage) const {
return QString::number(percentage, 'f', 1);
}
void VramOverlay::UpdateTheme() {
if (UISettings::IsDarkTheme()) {
background_color = QColor(15, 15, 15, 220);
border_color = QColor(45, 45, 45, 255);
text_color = QColor(240, 240, 240, 255);
secondary_text_color = QColor(180, 180, 180, 255);
graph_background_color = QColor(25, 25, 25, 255);
graph_grid_color = QColor(60, 60, 60, 100);
} else {
background_color = QColor(245, 245, 245, 220);
border_color = QColor(200, 200, 200, 255);
text_color = QColor(20, 20, 20, 255);
secondary_text_color = QColor(80, 80, 80, 255);
graph_background_color = QColor(225, 225, 225, 255);
graph_grid_color = QColor(190, 190, 190, 100);
}
update();
}