Commit Graph

8 Commits

Author SHA1 Message Date
collecting
0f22691084 Edit game_list.cpp 2025-10-04 05:43:49 +00:00
collecting
6c519e922d Edit game_list.cpp 2025-10-04 04:13:58 +00:00
Zephyron
4e377dde5a feat: Implement Qt6 migration with aqtinstall 3.3.0
- Migrate from Qt5 to Qt6.7.3 using aqtinstall v3.3.0
- Add comprehensive Qt6 API compatibility updates
- Implement responsive UI with High DPI scaling support
- Add MSVC runtime library configuration for consistency
- Update touch/mouse event handling for Qt6 APIs
- Fix locale handling (countryToString → territoryToString)
- Update string size methods (count() → size())
- Remove deprecated Qt5 high DPI attributes
- Add new CopyCitronQt6Deps.cmake for Qt6 dependency management
- Update CMake configuration for Qt6-only approach
- Add aqt_config.ini with mirror configuration for reliable downloads

Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-09-26 19:42:30 +10:00
Zephyron
12c3e4b92c Revert "fix: resolve X11 macro conflicts with enum values and Qt constants"
This reverts commit c32ac3b3c1.
2025-09-14 20:15:29 +10:00
Zephyron
c32ac3b3c1 fix: resolve X11 macro conflicts with enum values and Qt constants
Rename Success enums and fix Qt event types to avoid X11 macro conflicts.

Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-09-14 20:09:09 +10:00
Zephyron
0d05f64e79 fix: Prevent controller crashes and memory leaks in game list grid view
- Fix memory leak in PopulateGridView() and FilterGridView() by properly
  deleting old QStandardItemModel instances before creating new ones
- Add safety checks in controller navigation to prevent crashes when
  accessing uninitialized controller data
- Improve controller input handling to only send events to visible and
  properly initialized views
- Add null pointer checks in SetViewMode() to prevent crashes when
  setting current index on empty models
- Add proper cleanup in GameList destructor to prevent memory leaks
  on application shutdown

The main issue was that switching between list and grid views created
new models without properly cleaning up old ones, leading to memory
leaks. Additionally, controller navigation would send keyboard events
to both views simultaneously, causing crashes when one view was not
properly initialized or visible.

Fixes crashes when using controller navigation in grid view mode.

Thanks to Beta Testers acarajé & Hayate Yoshida (吉田 疾風) for finding the bug.

Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-07-21 21:23:51 +10:00
Zephyron
8671e067ae feat: Add grid view with round icons for game list
- Implement toggle between list and grid view modes (Ctrl+G)
- Add round icon rendering with anti-aliased circular clipping
- Display game titles below icons in grid layout
- Create flat model for grid view showing only games
- Add View menu option and Ctrl+G hotkey for toggling
- Implement separate filtering logic for both view modes
- Update grid layout with proper spacing and text alignment
- Maintain existing tree view functionality and features
- Support double-click to launch and right-click context menus in both modes

The grid view provides a more visual game browsing experience while
preserving all existing functionality of the original list view.

Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-05-30 16:45:02 +10:00
Zephyron
bfb82e577c chore: update project branding to citron
Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-05-06 16:06:48 +10:00