fix: Add NCA Scanning Toggle for Game List

Signed-off-by: Collecting <collecting@noreply.localhost>
This commit is contained in:
Collecting
2025-12-19 18:50:59 +00:00
parent 55e737e22f
commit e347fb5c3a

View File

@@ -72,6 +72,9 @@ void ConfigureFilesystem::SetConfiguration() {
ui->cache_game_list->setChecked(UISettings::values.cache_game_list.GetValue());
ui->prompt_for_autoloader->setChecked(UISettings::values.prompt_for_autoloader.GetValue());
// NCA Scanning Toggle
ui->scan_nca->setChecked(UISettings::values.scan_nca.GetValue());
#ifdef __linux__
ui->enable_backups_checkbox->setChecked(UISettings::values.updater_enable_backups.GetValue());
const std::string& backup_path = UISettings::values.updater_backup_path.GetValue();
@@ -100,6 +103,9 @@ void ConfigureFilesystem::ApplyConfiguration() {
UISettings::values.cache_game_list = ui->cache_game_list->isChecked();
UISettings::values.prompt_for_autoloader = ui->prompt_for_autoloader->isChecked();
// NCA Scanning Toggle
UISettings::values.scan_nca = ui->scan_nca->isChecked();
#ifdef __linux__
UISettings::values.updater_enable_backups = ui->enable_backups_checkbox->isChecked();
const bool new_custom_backup_enabled = ui->custom_backup_location_checkbox->isChecked();