chore: update project branding to citron

Signed-off-by: Zephyron <zephyron@citron-emu.org>
This commit is contained in:
Zephyron
2025-05-06 16:06:48 +10:00
parent 0812f75be5
commit bfb82e577c
631 changed files with 57247 additions and 59677 deletions

View File

@@ -489,7 +489,7 @@ void SDLDriver::CloseJoysticks() {
SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
// Set our application name. Currently passed to DBus by SDL and visible to the user through
// their desktop environment.
SDL_SetHint(SDL_HINT_APP_NAME, "yuzu");
SDL_SetHint(SDL_HINT_APP_NAME, "citron");
if (!Settings::values.enable_raw_input) {
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens

View File

@@ -84,7 +84,7 @@ enum RegisterFlags : u8 {
struct Version {};
/**
* Requests the server to send information about what controllers are plugged into the ports
* In yuzu's case, we only have one controller, so for simplicity's sake, we can just send a
* In citron's case, we only have one controller, so for simplicity's sake, we can just send a
* request explicitly for the first controller port and leave it at that. In the future it would be
* nice to make this configurable
*/

View File

@@ -184,7 +184,7 @@ public:
.raw_value = input_engine->GetAxis(identifier, axis_y),
.properties = properties_y,
};
// This is a workaround to keep compatibility with old yuzu versions. Vertical axis is
// This is a workaround to keep compatibility with old citron versions. Vertical axis is
// inverted on SDL compared to Nintendo
if (invert_axis_y) {
status.y.raw_value = -status.y.raw_value;