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https://git.citron-emu.org/citron/emulator
synced 2025-12-21 19:43:34 +00:00
feat: Add multiplayer_room_overlay.cpp
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235
src/citron/util/multiplayer_room_overlay.cpp
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235
src/citron/util/multiplayer_room_overlay.cpp
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// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <QApplication>
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#include <QPainter>
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#include <QPainterPath>
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#include <QScreen>
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#include <QTimer>
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#include <QMouseEvent>
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#include <QWindow>
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#include <QSizeGrip>
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#include <QGridLayout>
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#include "citron/main.h"
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#include "citron/bootmanager.h"
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#include "citron/util/multiplayer_room_overlay.h"
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#include "network/network.h"
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#include "network/room.h"
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MultiplayerRoomOverlay::MultiplayerRoomOverlay(GMainWindow* parent)
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: QWidget(parent), main_window(parent) {
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setAttribute(Qt::WA_TranslucentBackground, true);
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setWindowFlags(Qt::FramelessWindowHint | Qt::Tool | Qt::WindowStaysOnTopHint);
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setFocusPolicy(Qt::ClickFocus);
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background_color = QColor(20, 20, 20, 180);
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border_color = QColor(60, 60, 60, 120);
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main_layout = new QGridLayout(this);
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main_layout->setContentsMargins(padding, padding, 0, 0); // No margins on bottom/right for grip
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main_layout->setSpacing(6);
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players_online_label = new QLabel(this);
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chat_room_widget = new ChatRoom(this);
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size_grip = new QSizeGrip(this);
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players_online_label->setFont(QFont(QString::fromUtf8("Segoe UI"), 10, QFont::Bold));
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players_online_label->setStyleSheet(QString::fromUtf8("color: #E0E0E0;"));
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players_online_label->setText(QString::fromUtf8("Players Online: 0"));
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players_online_label->setAttribute(Qt::WA_TransparentForMouseEvents, true);
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size_grip->setFixedSize(16, 16);
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if (main_window) {
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GRenderWindow* render_window = main_window->findChild<GRenderWindow*>();
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if (render_window) {
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render_window->installEventFilter(this);
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}
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}
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main_layout->addWidget(players_online_label, 0, 0, 1, 2);
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main_layout->addWidget(chat_room_widget, 1, 0, 1, 2);
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main_layout->addWidget(size_grip, 1, 1, 1, 1, Qt::AlignBottom | Qt::AlignRight);
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main_layout->setRowStretch(1, 1);
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main_layout->setColumnStretch(0, 1);
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setLayout(main_layout);
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update_timer.setSingleShot(false);
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connect(&update_timer, &QTimer::timeout, this, &MultiplayerRoomOverlay::UpdateRoomData);
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setMinimumSize(280, 220);
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resize(320, 280);
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UpdatePosition();
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}
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MultiplayerRoomOverlay::~MultiplayerRoomOverlay() {
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DisconnectFromRoom();
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}
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void MultiplayerRoomOverlay::OnEmulationStarting() {
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// When emulation starts, resume updates if we are visible.
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if (is_visible) {
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ConnectToRoom();
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update_timer.start(500);
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}
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}
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void MultiplayerRoomOverlay::OnEmulationStopping() {
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// CRASH FIX: When emulation stops, immediately disconnect from network objects.
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update_timer.stop();
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DisconnectFromRoom();
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}
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void MultiplayerRoomOverlay::SetVisible(bool visible) {
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if (is_visible == visible) return;
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is_visible = visible;
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if (visible) {
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show();
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// Only start connecting and updating if emulation is running.
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if (main_window && main_window->IsEmulationRunning()) {
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ConnectToRoom();
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update_timer.start(500);
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}
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} else {
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hide();
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update_timer.stop();
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DisconnectFromRoom();
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}
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}
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void MultiplayerRoomOverlay::paintEvent(QPaintEvent* event) {
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Q_UNUSED(event)
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QPainter painter(this);
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painter.setRenderHint(QPainter::Antialiasing, true);
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QPainterPath background_path;
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background_path.addRoundedRect(rect(), corner_radius, corner_radius);
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painter.fillPath(background_path, background_color);
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painter.setPen(QPen(border_color, border_width));
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painter.drawPath(background_path);
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}
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void MultiplayerRoomOverlay::resizeEvent(QResizeEvent* event) { QWidget::resizeEvent(event); if (!has_been_moved) UpdatePosition(); }
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bool MultiplayerRoomOverlay::eventFilter(QObject* watched, QEvent* event) { if (event->type() == QEvent::MouseButtonPress) { if (chat_room_widget->hasFocus()) { chat_room_widget->clearFocus(); } } return QObject::eventFilter(watched, event); }
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#if defined(Q_OS_LINUX)
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void MultiplayerRoomOverlay::mousePressEvent(QMouseEvent* event) {
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if (event->button() == Qt::LeftButton) {
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if (size_grip->geometry().contains(event->pos())) {
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// Let the size grip handle the event
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} else if (!childAt(event->pos()) || childAt(event->pos()) == this) {
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if (windowHandle()) windowHandle()->startSystemMove();
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}
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}
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QWidget::mousePressEvent(event);
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}
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void MultiplayerRoomOverlay::mouseMoveEvent(QMouseEvent* event) { QWidget::mouseMoveEvent(event); }
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#else
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void MultiplayerRoomOverlay::mousePressEvent(QMouseEvent* event) {
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if (event->button() == Qt::LeftButton) {
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if (size_grip->geometry().contains(event->pos())) {
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// Let the size grip handle the event
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} else if (!childAt(event->pos()) || childAt(event->pos()) == this) {
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is_dragging = true;
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drag_start_pos = event->globalPosition().toPoint();
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widget_start_pos = this->pos();
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setCursor(Qt::ClosedHandCursor);
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}
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}
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QWidget::mousePressEvent(event);
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}
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void MultiplayerRoomOverlay::mouseMoveEvent(QMouseEvent* event) {
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if (is_dragging) {
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QPoint delta = event->globalPosition().toPoint() - drag_start_pos;
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move(widget_start_pos + delta);
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}
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QWidget::mouseMoveEvent(event); // Corrected typo here
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}
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#endif
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void MultiplayerRoomOverlay::mouseReleaseEvent(QMouseEvent* event) {
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if (event->button() == Qt::LeftButton && is_dragging) {
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is_dragging = false;
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has_been_moved = true;
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setCursor(Qt::ArrowCursor);
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}
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QWidget::mouseReleaseEvent(event);
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}
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void MultiplayerRoomOverlay::ConnectToRoom() {
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if (!main_window) return;
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multiplayer_state = main_window->GetMultiplayerState();
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if (!multiplayer_state) return;
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if (multiplayer_state->IsClientRoomVisible()) {
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chat_room_widget->setEnabled(false);
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chat_room_widget->Clear();
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chat_room_widget->AppendStatusMessage(tr("Chat available in main window."));
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return;
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}
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chat_room_widget->setEnabled(true);
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auto& room_network = multiplayer_state->GetRoomNetwork();
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room_member = room_network.GetRoomMember().lock();
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if (room_member) {
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chat_room_widget->Initialize(&room_network);
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} else {
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chat_room_widget->Clear();
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chat_room_widget->AppendStatusMessage(tr("Not connected to a room."));
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}
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}
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void MultiplayerRoomOverlay::DisconnectFromRoom() {
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chat_room_widget->Clear();
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room_member.reset();
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multiplayer_state = nullptr;
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players_online_label->setText(QString::fromUtf8("Players Online: 0"));
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}
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void MultiplayerRoomOverlay::UpdateRoomData() {
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if (!multiplayer_state) {
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ConnectToRoom();
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return;
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}
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if (multiplayer_state->IsClientRoomVisible()) {
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if (chat_room_widget->isEnabled()) {
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chat_room_widget->setEnabled(false);
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chat_room_widget->Clear();
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chat_room_widget->AppendStatusMessage(tr("Chat available in main window."));
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}
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} else {
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if (!chat_room_widget->isEnabled()) {
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ConnectToRoom();
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}
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}
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if (room_member && room_member->GetState() >= Network::RoomMember::State::Joined) {
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const auto& members = room_member->GetMemberInformation();
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QString label_text = QString::fromStdString("Players Online: <span style='color: #4CAF50;'>%1</span>").arg(members.size());
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players_online_label->setText(label_text);
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if (chat_room_widget->isEnabled()) {
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chat_room_widget->SetPlayerList(members);
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}
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} else {
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players_online_label->setText(QString::fromUtf8("Players Online: 0"));
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if (!room_member && !multiplayer_state->IsClientRoomVisible()) {
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chat_room_widget->Clear();
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chat_room_widget->AppendStatusMessage(tr("Not connected to a room."));
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ConnectToRoom();
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}
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}
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}
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void MultiplayerRoomOverlay::UpdatePosition() {
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if (!main_window) return;
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if (!has_been_moved) {
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QPoint main_window_pos = main_window->mapToGlobal(QPoint(0, 0));
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move(main_window_pos.x() + main_window->width() - this->width() - 10, main_window_pos.y() + 10);
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}
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}
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