fix: Resizable w/ Window Memory

This commit is contained in:
collecting
2025-10-12 21:45:53 +00:00
parent 9f30085cbb
commit b162d63a1b

View File

@@ -68,6 +68,8 @@ namespace UISettings {
config.setValue(QStringLiteral("geometry"), values.geometry);
config.setValue(QStringLiteral("state"), values.state);
config.setValue(QStringLiteral("geometryRenderWindow"), values.renderwindow_geometry);
config.setValue(QStringLiteral("configureDialogGeometry"), values.configure_dialog_geometry);
config.setValue(QStringLiteral("perGameConfigureGeometry"), values.per_game_configure_geometry);
config.setValue(QStringLiteral("gameListHeaderState"), values.gamelist_header_state);
config.setValue(QStringLiteral("microProfileDialogGeometry"), values.microprofile_geometry);
@@ -106,6 +108,10 @@ namespace UISettings {
values.state = config.value(QStringLiteral("state")).toByteArray();
values.renderwindow_geometry =
config.value(QStringLiteral("geometryRenderWindow")).toByteArray();
values.configure_dialog_geometry =
config.value(QStringLiteral("configureDialogGeometry")).toByteArray();
values.per_game_configure_geometry =
config.value(QStringLiteral("perGameConfigureGeometry")).toByteArray();
values.gamelist_header_state =
config.value(QStringLiteral("gameListHeaderState")).toByteArray();
values.microprofile_geometry =