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https://git.citron-emu.org/citron/emulator
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feat(filesystem): add custom save path support per game
- Add custom_save_paths map to Settings::Values - Implement ReadCustomSavePathValues and SaveCustomSavePathValues in Config - Update CreateSaveDataFactory to check for custom save paths - Support per-game title ID save path overrides Signed-off-by: Zephyron <zephyron@citron-emu.org>
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@@ -1,4 +1,5 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-FileCopyrightText: 2025 citron Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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@@ -76,6 +77,7 @@ protected:
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void ReadCoreValues();
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void ReadDataStorageValues();
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void ReadDebuggingValues();
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void ReadCustomSavePathValues();
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#ifdef __unix__
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void ReadLinuxValues();
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#endif
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@@ -112,6 +114,7 @@ protected:
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void SaveCoreValues();
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void SaveDataStorageValues();
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void SaveDebuggingValues();
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void SaveCustomSavePathValues();
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#ifdef __unix__
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void SaveLinuxValues();
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#endif
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