fix(ui): FPS counters flickering and reporting half framerates using Performance Overlay

Signed-off-by: Collecting <collecting@noreply.localhost>
This commit is contained in:
Collecting
2026-01-08 01:48:52 +00:00
parent dc4f279098
commit 4d742d7ce6

View File

@@ -20,6 +20,7 @@
#include "citron/compatibility_list.h"
#include "citron/hotkeys.h"
#include "citron/util/controller_navigation.h"
#include "core/perf_stats.h"
#ifdef __unix__
#include <QVariant>
@@ -195,6 +196,7 @@ private:
void OnSigInterruptNotifierActivated();
void SetGamemodeEnabled(bool state);
#endif
Core::PerfStatsResults last_perf_stats{};
Service::AM::FrontendAppletParameters ApplicationAppletParameters();
Service::AM::FrontendAppletParameters LibraryAppletParameters(u64 program_id, Service::AM::AppletId applet_id);
std::unique_ptr<FileSys::ManualContentProvider> autoloader_provider;