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fix(ui): FPS counters flickering and reporting half framerates using Performance Overlay
Signed-off-by: Collecting <collecting@noreply.localhost>
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@@ -20,6 +20,7 @@
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#include "citron/compatibility_list.h"
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#include "citron/hotkeys.h"
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#include "citron/util/controller_navigation.h"
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#include "core/perf_stats.h"
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#ifdef __unix__
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#include <QVariant>
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@@ -195,6 +196,7 @@ private:
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void OnSigInterruptNotifierActivated();
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void SetGamemodeEnabled(bool state);
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#endif
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Core::PerfStatsResults last_perf_stats{};
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Service::AM::FrontendAppletParameters ApplicationAppletParameters();
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Service::AM::FrontendAppletParameters LibraryAppletParameters(u64 program_id, Service::AM::AppletId applet_id);
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std::unique_ptr<FileSys::ManualContentProvider> autoloader_provider;
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