adjust text and input falloff default

This commit is contained in:
Brandon Johnson
2026-01-26 12:18:21 -05:00
parent dfe57f99cc
commit 0aa0ba6c09
3 changed files with 5 additions and 5 deletions

View File

@@ -72,7 +72,7 @@
<span>Gyro Sensitivity <output id="gyro-sensitivity-value">25°</output></span>
<input id="gyro-sensitivity" type="range" min="10" max="25" step="1" value="25" />
</label>
<div id="gyro-hint" class="control-hint">Tap the screen to recalibrate gyro.</div>
<div id="gyro-hint" class="control-hint">Tap the screen during gameplay to recalibrate gyro.</div>
</div>
<div id="touch-settings" class="control-mode-block hidden">
<label class="field slider-field">
@@ -83,7 +83,7 @@
<div id="input-falloff-block" class="control-mode-block">
<label class="field slider-field">
<span>Input Falloff <output id="input-falloff-value">1.5</output></span>
<input id="input-falloff" type="range" min="1" max="2" step="0.05" value="1.5" />
<input id="input-falloff" type="range" min="1" max="2" step="0.05" value="1" />
</label>
<div class="input-falloff-visuals">
<div id="input-falloff-curve-wrap" class="response-curve">

View File

@@ -36,7 +36,7 @@ export class Input {
this.gyroSensitivity = 25;
this.joystickScale = 1;
this.inputFalloff = 1.5;
this.inputFalloff = 1;
this.touchPreview = false;
this.padGate = loadPadGate() ?? DEFAULT_STICK_GATE.map((point) => [point[0], point[1]]);

View File

@@ -1107,7 +1107,7 @@ bindRangeControl(
inputFalloffInput,
inputFalloffValue,
'smb_input_falloff',
1.5,
1,
(value) => value.toFixed(2).replace(/\.00$/, ''),
(value) => {
game.input?.setInputFalloff?.(value);
@@ -1116,7 +1116,7 @@ bindRangeControl(
);
updateControlModeSettingsVisibility();
updateFalloffCurve(game.input?.inputFalloff ?? 1.5);
updateFalloffCurve(game.input?.inputFalloff ?? 1);
syncTouchPreviewVisibility();
smb2ModeSelect?.addEventListener('change', () => {