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- Add vkGetBufferDeviceAddress function pointer loading - Add GetBufferAddress method to Device wrapper with null checks - Add buffer device address feature detection and AMD GPU disable - Add VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT to buffer creation - Store and expose device address in Buffer class - Update VMA allocator with BUFFER_DEVICE_ADDRESS_BIT flag - Add IsRectangularLinesSupported/IsSmoothLinesSupported checks - Disable buffer_device_address on AMD GPUs for stability