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emulator/src/shader_recompiler
Zephyron d2c6f3ab9c shader_recompiler: Implement ISBERD instruction
- Replace stubbed ISBERD implementation with proper internal stage buffer read
- Add support for different modes (Default, Patch, Prim, Attr)
- Implement shift operations (U16, B32) for buffer data processing
- Convert float results from GetAttributeIndexed to unsigned integers
- Handle buffer index from source register for stage buffer access
- Maintain proper error handling for unimplemented features (SKEW, O)

This completes the internal stage buffer entry read functionality for Maxwell shader translation.

Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-08-25 16:26:05 +10:00
..
2025-07-22 21:37:37 +07:00
2024-01-07 23:15:38 +00:00
2023-01-29 17:49:42 -07:00