Files
emulator/src/shader_recompiler
Zephyron c71cd53d0d fix(shader): Fix integer texture format mismatch in SPIR-V
- Add is_integer field to TextureDescriptor and TextureDefinition
- Use IsTexturePixelFormatInteger to detect integer textures
- Update ImageType to use U32[1] for integer textures, F32[1] for float
- Merge is_integer flag when combining texture descriptors

Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-12-08 16:03:40 +10:00
..
2025-07-22 21:37:37 +07:00
2024-01-07 23:15:38 +00:00
2023-01-29 17:49:42 -07:00