mirror of
https://git.citron-emu.org/citron/emulator
synced 2025-12-23 04:13:40 +00:00
- Implement XCI file trimming with validation and Unicode support - Add trimming options to File menu and game properties dialog - Optimize rainbow mode performance globally (150ms timer, cached colors) - Add horizontal scrolling to game properties dialog - Fix compilation issues and improve code quality Thanks to Citron Tester Tetsuya Takahashi (高橋 哲屋) for extensive testing and contributions to the XCI Trimmer implementation. Co-authored-by: Tetsuya Takahashi <tetsuya@citron-emu.org> Signed-off-by: Zephyron <zephyron@citron-emu.org>
722 lines
31 KiB
C++
722 lines
31 KiB
C++
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "citron/configuration/configure_per_game.h"
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#include <algorithm>
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#include <cstring>
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#include <filesystem>
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#include <memory>
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#include <string>
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#include <utility>
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#include <vector>
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#include <fmt/format.h>
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#include <QAbstractButton>
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#include <QCheckBox>
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#include <QDialogButtonBox>
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#include <QFileDialog>
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#include <QFileInfo>
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#include <QMessageBox>
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#include <QMetaObject>
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#include <QProgressDialog>
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#include <QPushButton>
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#include <QScrollArea>
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#include <QString>
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#include <QTabBar>
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#include <QTimer>
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#include "common/fs/fs_util.h"
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#include "common/hex_util.h"
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#include "common/settings_enums.h"
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#include "common/settings_input.h"
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#include "configuration/shared_widget.h"
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#include "core/core.h"
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#include "core/file_sys/card_image.h"
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/control_metadata.h"
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#include "core/file_sys/patch_manager.h"
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#include "core/file_sys/submission_package.h"
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#include "core/file_sys/xts_archive.h"
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#include "core/file_sys/registered_cache.h"
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#include "core/loader/loader.h"
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#include "frontend_common/config.h"
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#include "ui_configure_per_game.h"
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#include "citron/uisettings.h"
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#include "citron/configuration/configuration_shared.h"
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#include "citron/configuration/configure_audio.h"
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#include "citron/configuration/configure_cpu.h"
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#include "citron/configuration/configure_graphics.h"
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#include "citron/configuration/configure_graphics_advanced.h"
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#include "citron/configuration/configure_input_per_game.h"
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#include "citron/configuration/configure_linux_tab.h"
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#include "citron/configuration/configure_per_game_addons.h"
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#include "citron/configuration/configure_system.h"
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#include "citron/theme.h"
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#include "citron/uisettings.h"
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#include "citron/util/util.h"
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#include "citron/vk_device_info.h"
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#include "citron/main.h"
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#include "common/string_util.h"
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#include "common/xci_trimmer.h"
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ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
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std::vector<VkDeviceInfo::Record>& vk_device_records,
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Core::System& system_)
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: QDialog(parent),
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ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_}, file_name{file_name}, system{system_},
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builder{std::make_unique<ConfigurationShared::Builder>(this, !system_.IsPoweredOn())},
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tab_group{std::make_shared<std::vector<ConfigurationShared::Tab*>>()} ,
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rainbow_timer{new QTimer(this)} {
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const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
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const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
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: fmt::format("{:016X}", title_id);
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game_config = std::make_unique<QtConfig>(config_file_name, Config::ConfigType::PerGameConfig);
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addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
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audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, *builder, this);
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cpu_tab = std::make_unique<ConfigureCpu>(system_, tab_group, *builder, this);
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graphics_advanced_tab =
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std::make_unique<ConfigureGraphicsAdvanced>(system_, tab_group, *builder, this);
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graphics_tab = std::make_unique<ConfigureGraphics>(
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system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
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[](Settings::AspectRatio, Settings::ResolutionSetup) {}, tab_group, *builder, this);
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input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this);
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linux_tab = std::make_unique<ConfigureLinuxTab>(system_, tab_group, *builder, this);
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system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *builder, this);
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ui->setupUi(this);
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if (!UISettings::values.per_game_configure_geometry.isEmpty()) {
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restoreGeometry(UISettings::values.per_game_configure_geometry);
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}
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ApplyStaticTheme();
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UpdateTheme(); // Run once to set initial colors
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connect(rainbow_timer, &QTimer::timeout, this, &ConfigurePerGame::UpdateTheme);
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setMinimumHeight(400);
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layout()->setSizeConstraint(QLayout::SetDefaultConstraint);
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ui->tabWidget->addTab(addons_tab.get(), tr("Add-Ons"));
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QScrollArea* system_scroll_area = new QScrollArea(this);
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system_scroll_area->setWidgetResizable(true);
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system_scroll_area->setWidget(system_tab.get());
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ui->tabWidget->addTab(system_scroll_area, tr("System"));
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ui->tabWidget->addTab(cpu_tab.get(), tr("CPU"));
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QScrollArea* graphics_scroll_area = new QScrollArea(this);
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graphics_scroll_area->setWidgetResizable(true);
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graphics_scroll_area->setWidget(graphics_tab.get());
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ui->tabWidget->addTab(graphics_scroll_area, tr("Graphics"));
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QScrollArea* graphics_advanced_scroll_area = new QScrollArea(this);
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graphics_advanced_scroll_area->setWidgetResizable(true);
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graphics_advanced_scroll_area->setWidget(graphics_advanced_tab.get());
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ui->tabWidget->addTab(graphics_advanced_scroll_area, tr("Adv. Graphics"));
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ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
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ui->tabWidget->addTab(input_tab.get(), tr("Input Profiles"));
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linux_tab->setVisible(false);
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#ifdef __unix__
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linux_tab->setVisible(true);
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ui->tabWidget->addTab(linux_tab.get(), tr("Linux"));
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#endif
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setFocusPolicy(Qt::ClickFocus);
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setWindowTitle(tr("Properties"));
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addons_tab->SetTitleId(title_id);
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scene = new QGraphicsScene;
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ui->icon_view->setScene(scene);
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if (system.IsPoweredOn()) {
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QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply);
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connect(apply_button, &QAbstractButton::clicked, this,
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&ConfigurePerGame::HandleApplyButtonClicked);
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}
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// Connect trim XCI button
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connect(ui->trim_xci_button, &QPushButton::clicked, this, &ConfigurePerGame::OnTrimXCI);
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LoadConfiguration();
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}
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ConfigurePerGame::~ConfigurePerGame() {
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UISettings::values.per_game_configure_geometry = saveGeometry();
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}
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void ConfigurePerGame::accept() {
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ApplyConfiguration();
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QDialog::accept();
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}
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void ConfigurePerGame::ApplyConfiguration() {
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for (const auto tab : *tab_group) {
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tab->ApplyConfiguration();
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}
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addons_tab->ApplyConfiguration();
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input_tab->ApplyConfiguration();
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if (Settings::IsDockedMode() && Settings::values.players.GetValue()[0].controller_type ==
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Settings::ControllerType::Handheld) {
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Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld);
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Settings::values.use_docked_mode.SetGlobal(true);
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}
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system.ApplySettings();
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Settings::LogSettings();
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game_config->SaveAllValues();
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}
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void ConfigurePerGame::changeEvent(QEvent* event) {
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if (event->type() == QEvent::LanguageChange) {
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RetranslateUI();
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}
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QDialog::changeEvent(event);
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}
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void ConfigurePerGame::RetranslateUI() {
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ui->retranslateUi(this);
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}
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void ConfigurePerGame::HandleApplyButtonClicked() {
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UISettings::values.configuration_applied = true;
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ApplyConfiguration();
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}
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void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file_) {
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file = std::move(file_);
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LoadConfiguration();
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}
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void ConfigurePerGame::ApplyStaticTheme() {
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QString raw_stylesheet = property("templateStyleSheet").toString();
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QString processed_stylesheet = raw_stylesheet;
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QColor accent_color(Theme::GetAccentColor());
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QString accent_color_hover = accent_color.lighter(115).name(QColor::HexRgb);
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QString accent_color_pressed = accent_color.darker(120).name(QColor::HexRgb);
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processed_stylesheet.replace(QStringLiteral("%%ACCENT_COLOR%%"), accent_color.name(QColor::HexRgb));
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processed_stylesheet.replace(QStringLiteral("%%ACCENT_COLOR_HOVER%%"), accent_color_hover);
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processed_stylesheet.replace(QStringLiteral("%%ACCENT_COLOR_PRESSED%%"), accent_color_pressed);
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setStyleSheet(processed_stylesheet);
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// Pass the processed stylesheet to the child tabs ONCE
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graphics_tab->SetTemplateStyleSheet(processed_stylesheet);
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system_tab->SetTemplateStyleSheet(processed_stylesheet);
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audio_tab->SetTemplateStyleSheet(processed_stylesheet);
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cpu_tab->SetTemplateStyleSheet(processed_stylesheet);
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graphics_advanced_tab->SetTemplateStyleSheet(processed_stylesheet);
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}
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void ConfigurePerGame::UpdateTheme() {
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if (!UISettings::values.enable_rainbow_mode.GetValue()) {
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if (rainbow_timer->isActive()) {
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rainbow_timer->stop();
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ApplyStaticTheme();
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}
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return;
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}
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rainbow_hue += 0.003f; // Even slower color transition for better performance
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if (rainbow_hue > 1.0f) {
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rainbow_hue = 0.0f;
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}
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QColor accent_color = QColor::fromHsvF(rainbow_hue, 0.8f, 1.0f);
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QColor accent_color_hover = accent_color.lighter(115);
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QColor accent_color_pressed = accent_color.darker(120);
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// Cache color names to avoid repeated string operations
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const QString accent_color_name = accent_color.name(QColor::HexRgb);
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const QString accent_color_hover_name = accent_color_hover.name(QColor::HexRgb);
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const QString accent_color_pressed_name = accent_color_pressed.name(QColor::HexRgb);
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// Efficiently update only the necessary widgets
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QString tab_style = QStringLiteral(
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"QTabBar::tab:selected { background-color: %1; border-color: %1; }")
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.arg(accent_color_name);
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ui->tabWidget->tabBar()->setStyleSheet(tab_style);
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QString button_style = QStringLiteral(
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"QPushButton { background-color: %1; color: #ffffff; border: none; padding: 10px 20px; border-radius: 6px; font-weight: bold; min-height: 20px; }"
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"QPushButton:hover { background-color: %2; }"
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"QPushButton:pressed { background-color: %3; }")
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.arg(accent_color_name)
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.arg(accent_color_hover_name)
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.arg(accent_color_pressed_name);
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ui->buttonBox->button(QDialogButtonBox::Ok)->setStyleSheet(button_style);
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ui->buttonBox->button(QDialogButtonBox::Cancel)->setStyleSheet(button_style);
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if (auto* apply_button = ui->buttonBox->button(QDialogButtonBox::Apply)) {
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apply_button->setStyleSheet(button_style);
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}
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// Apply rainbow mode to the Trim XCI button
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ui->trim_xci_button->setStyleSheet(button_style);
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// Create a temporary full stylesheet for the child tabs to update their internal widgets
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QString child_stylesheet = property("templateStyleSheet").toString();
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child_stylesheet.replace(QStringLiteral("%%ACCENT_COLOR%%"), accent_color_name);
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child_stylesheet.replace(QStringLiteral("%%ACCENT_COLOR_HOVER%%"), accent_color_hover_name);
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child_stylesheet.replace(QStringLiteral("%%ACCENT_COLOR_PRESSED%%"), accent_color_pressed_name);
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// Pass the updated stylesheet to the child tabs
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graphics_tab->SetTemplateStyleSheet(child_stylesheet);
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system_tab->SetTemplateStyleSheet(child_stylesheet);
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audio_tab->SetTemplateStyleSheet(child_stylesheet);
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cpu_tab->SetTemplateStyleSheet(child_stylesheet);
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graphics_advanced_tab->SetTemplateStyleSheet(child_stylesheet);
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if (!rainbow_timer->isActive()) {
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rainbow_timer->start(150); // Further optimized 150ms interval for better performance
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}
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}
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void ConfigurePerGame::LoadConfiguration() {
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if (file == nullptr) {
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return;
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}
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addons_tab->LoadFromFile(file);
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ui->display_title_id->setText(
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QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper());
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const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
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system.GetContentProvider()};
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const auto control = pm.GetControlMetadata();
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const auto loader = Loader::GetLoader(system, file);
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if (control.first != nullptr) {
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ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));
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ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName()));
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ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName()));
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} else {
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std::string title;
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if (loader->ReadTitle(title) == Loader::ResultStatus::Success)
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ui->display_name->setText(QString::fromStdString(title));
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FileSys::NACP nacp;
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if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success)
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ui->display_developer->setText(QString::fromStdString(nacp.GetDeveloperName()));
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ui->display_version->setText(QStringLiteral("1.0.0"));
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}
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if (control.second != nullptr) {
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scene->clear();
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QPixmap map;
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const auto bytes = control.second->ReadAllBytes();
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map.loadFromData(bytes.data(), static_cast<u32>(bytes.size()));
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scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
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Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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} else {
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std::vector<u8> bytes;
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if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) {
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scene->clear();
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QPixmap map;
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map.loadFromData(bytes.data(), static_cast<u32>(bytes.size()));
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scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
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Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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}
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}
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ui->display_filename->setText(QString::fromStdString(file->GetName()));
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ui->display_format->setText(
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QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())));
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const auto valueText = ReadableByteSize(file->GetSize());
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ui->display_size->setText(valueText);
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std::string base_build_id_hex;
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std::string update_build_id_hex;
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const auto file_type = loader->GetFileType();
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if (file_type == Loader::FileType::NSO) {
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if (file->GetSize() >= 0x100) {
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std::array<u8, 0x100> header_data{};
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if (file->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
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std::array<u8, 0x20> build_id{};
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std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
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base_build_id_hex = Common::HexToString(build_id, false);
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}
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}
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} else if (file_type == Loader::FileType::DeconstructedRomDirectory) {
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const auto main_dir = file->GetContainingDirectory();
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if (main_dir) {
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const auto main_nso = main_dir->GetFile("main");
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if (main_nso && main_nso->GetSize() >= 0x100) {
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std::array<u8, 0x100> header_data{};
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if (main_nso->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
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std::array<u8, 0x20> build_id{};
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std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
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base_build_id_hex = Common::HexToString(build_id, false);
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}
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}
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}
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} else {
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try {
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if (file_type == Loader::FileType::XCI) {
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try {
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FileSys::XCI xci_temp(file);
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if (xci_temp.GetStatus() == Loader::ResultStatus::Success) {
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FileSys::XCI xci(file, title_id, 0);
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if (xci.GetStatus() == Loader::ResultStatus::Success) {
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auto program_nca = xci.GetNCAByType(FileSys::NCAContentType::Program);
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if (program_nca && program_nca->GetStatus() == Loader::ResultStatus::Success) {
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auto exefs = program_nca->GetExeFS();
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if (exefs) {
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auto main_nso = exefs->GetFile("main");
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if (main_nso && main_nso->GetSize() >= 0x100) {
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std::array<u8, 0x100> header_data{};
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if (main_nso->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
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std::array<u8, 0x20> build_id{};
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std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
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base_build_id_hex = Common::HexToString(build_id, false);
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}
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}
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}
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}
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}
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}
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} catch (...) {
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const auto& content_provider = system.GetContentProvider();
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auto base_nca = content_provider.GetEntry(title_id, FileSys::ContentRecordType::Program);
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if (base_nca && base_nca->GetStatus() == Loader::ResultStatus::Success) {
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auto exefs = base_nca->GetExeFS();
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if (exefs) {
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auto main_nso = exefs->GetFile("main");
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if (main_nso && main_nso->GetSize() >= 0x100) {
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std::array<u8, 0x100> header_data{};
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if (main_nso->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
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std::array<u8, 0x20> build_id{};
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std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
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base_build_id_hex = Common::HexToString(build_id, false);
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}
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}
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}
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}
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}
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} else if (file_type == Loader::FileType::NSP) {
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FileSys::NSP nsp(file);
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if (nsp.GetStatus() == Loader::ResultStatus::Success) {
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auto exefs = nsp.GetExeFS();
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if (exefs) {
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auto main_nso = exefs->GetFile("main");
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if (main_nso && main_nso->GetSize() >= 0x100) {
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std::array<u8, 0x100> header_data{};
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if (main_nso->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
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std::array<u8, 0x20> build_id{};
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std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
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base_build_id_hex = Common::HexToString(build_id, false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else if (file_type == Loader::FileType::NCA) {
|
|
FileSys::NCA nca(file);
|
|
if (nca.GetStatus() == Loader::ResultStatus::Success) {
|
|
auto exefs = nca.GetExeFS();
|
|
if (exefs) {
|
|
auto main_nso = exefs->GetFile("main");
|
|
if (main_nso && main_nso->GetSize() >= 0x100) {
|
|
std::array<u8, 0x100> header_data{};
|
|
if (main_nso->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
|
|
std::array<u8, 0x20> build_id{};
|
|
std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
|
|
base_build_id_hex = Common::HexToString(build_id, false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} catch (...) {
|
|
}
|
|
}
|
|
|
|
try {
|
|
const FileSys::PatchManager pm_update{title_id, system.GetFileSystemController(),
|
|
system.GetContentProvider()};
|
|
|
|
const auto update_version = pm_update.GetGameVersion();
|
|
if (update_version.has_value() && update_version.value() > 0) {
|
|
const auto& content_provider = system.GetContentProvider();
|
|
const auto update_title_id = FileSys::GetUpdateTitleID(title_id);
|
|
auto update_nca = content_provider.GetEntry(update_title_id, FileSys::ContentRecordType::Program);
|
|
|
|
if (update_nca && update_nca->GetStatus() == Loader::ResultStatus::Success) {
|
|
auto exefs = update_nca->GetExeFS();
|
|
if (exefs) {
|
|
auto main_nso = exefs->GetFile("main");
|
|
if (main_nso && main_nso->GetSize() >= 0x100) {
|
|
std::array<u8, 0x100> header_data{};
|
|
if (main_nso->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
|
|
std::array<u8, 0x20> build_id{};
|
|
std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
|
|
update_build_id_hex = Common::HexToString(build_id, false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (update_build_id_hex.empty()) {
|
|
const auto& content_provider = system.GetContentProvider();
|
|
const auto update_title_id = FileSys::GetUpdateTitleID(title_id);
|
|
auto update_nca = content_provider.GetEntry(update_title_id, FileSys::ContentRecordType::Program);
|
|
|
|
if (update_nca && update_nca->GetStatus() == Loader::ResultStatus::Success) {
|
|
auto exefs = update_nca->GetExeFS();
|
|
if (exefs) {
|
|
auto main_nso = exefs->GetFile("main");
|
|
if (main_nso && main_nso->GetSize() >= 0x100) {
|
|
std::array<u8, 0x100> header_data{};
|
|
if (main_nso->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
|
|
std::array<u8, 0x20> build_id{};
|
|
std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
|
|
update_build_id_hex = Common::HexToString(build_id, false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (update_build_id_hex.empty()) {
|
|
const auto patches = pm_update.GetPatches();
|
|
for (const auto& patch : patches) {
|
|
if (patch.type == FileSys::PatchType::Update && patch.enabled) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
} catch (...) {
|
|
}
|
|
|
|
const auto& system_build_id = system.GetApplicationProcessBuildID();
|
|
const auto system_build_id_hex = Common::HexToString(system_build_id, false);
|
|
|
|
if (!system_build_id_hex.empty() && system_build_id_hex != std::string(64, '0')) {
|
|
if (!base_build_id_hex.empty() && system_build_id_hex != base_build_id_hex) {
|
|
update_build_id_hex = system_build_id_hex;
|
|
} else if (base_build_id_hex.empty()) {
|
|
base_build_id_hex = system_build_id_hex;
|
|
}
|
|
}
|
|
|
|
bool update_detected = false;
|
|
if (update_build_id_hex.empty() && !base_build_id_hex.empty()) {
|
|
const auto update_version = pm.GetGameVersion();
|
|
if (update_version.has_value() && update_version.value() > 0) {
|
|
update_detected = true;
|
|
}
|
|
|
|
const auto patches = pm.GetPatches();
|
|
for (const auto& patch : patches) {
|
|
if (patch.type == FileSys::PatchType::Update && patch.enabled) {
|
|
update_detected = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool has_base = !base_build_id_hex.empty() && base_build_id_hex != std::string(64, '0');
|
|
bool has_update = !update_build_id_hex.empty() && update_build_id_hex != std::string(64, '0');
|
|
|
|
if (has_base) {
|
|
ui->display_build_id->setText(QString::fromStdString(base_build_id_hex));
|
|
} else {
|
|
ui->display_build_id->setText(tr("Not Available"));
|
|
}
|
|
|
|
if (has_update) {
|
|
ui->display_update_build_id->setText(QString::fromStdString(update_build_id_hex));
|
|
} else if (update_detected) {
|
|
ui->display_update_build_id->setText(tr("Available (Run game to show)"));
|
|
} else {
|
|
ui->display_update_build_id->setText(tr("Not Available"));
|
|
}
|
|
}
|
|
|
|
void ConfigurePerGame::OnTrimXCI() {
|
|
// Use the stored file name from the constructor
|
|
if (file_name.empty()) {
|
|
QMessageBox::warning(this, tr("Trim XCI File"), tr("No file path available."));
|
|
return;
|
|
}
|
|
|
|
// Convert to filesystem path with proper Unicode support
|
|
const std::filesystem::path filepath = file_name;
|
|
|
|
// Check if the file is an XCI file
|
|
const std::string extension = filepath.extension().string();
|
|
if (extension != ".xci" && extension != ".XCI") {
|
|
QMessageBox::warning(this, tr("Trim XCI File"),
|
|
tr("This feature only works with XCI files."));
|
|
return;
|
|
}
|
|
|
|
// Check if file exists
|
|
if (!std::filesystem::exists(filepath)) {
|
|
QMessageBox::warning(this, tr("Trim XCI File"),
|
|
tr("The game file no longer exists."));
|
|
return;
|
|
}
|
|
|
|
// Initialize the trimmer
|
|
Common::XCITrimmer trimmer(filepath);
|
|
if (!trimmer.IsValid()) {
|
|
QMessageBox::warning(this, tr("Trim XCI File"),
|
|
tr("Invalid XCI file or file cannot be read."));
|
|
return;
|
|
}
|
|
|
|
if (!trimmer.CanBeTrimmed()) {
|
|
QMessageBox::information(this, tr("Trim XCI File"),
|
|
tr("This XCI file does not need to be trimmed."));
|
|
return;
|
|
}
|
|
|
|
// Show file information
|
|
const u64 current_size_mb = trimmer.GetFileSize() / (1024 * 1024);
|
|
const u64 data_size_mb = trimmer.GetDataSize() / (1024 * 1024);
|
|
const u64 savings_mb = trimmer.GetDiskSpaceSavings() / (1024 * 1024);
|
|
|
|
const QString info_message = tr(
|
|
"XCI File Information:\n\n"
|
|
"Current Size: %1 MB\n"
|
|
"Data Size: %2 MB\n"
|
|
"Potential Savings: %3 MB\n\n"
|
|
"This will remove unused space from the XCI file."
|
|
).arg(current_size_mb).arg(data_size_mb).arg(savings_mb);
|
|
|
|
// Create custom message box with three options
|
|
QMessageBox msgBox(this);
|
|
msgBox.setWindowTitle(tr("Trim XCI File"));
|
|
msgBox.setText(info_message);
|
|
msgBox.setIcon(QMessageBox::Question);
|
|
|
|
msgBox.addButton(tr("Trim In-Place"), QMessageBox::YesRole);
|
|
QPushButton* saveAsBtn = msgBox.addButton(tr("Save As Trimmed Copy"), QMessageBox::YesRole);
|
|
QPushButton* cancelBtn = msgBox.addButton(QMessageBox::Cancel);
|
|
|
|
msgBox.setDefaultButton(saveAsBtn);
|
|
msgBox.exec();
|
|
|
|
std::filesystem::path output_path;
|
|
bool is_save_as = false;
|
|
|
|
if (msgBox.clickedButton() == cancelBtn) {
|
|
return;
|
|
} else if (msgBox.clickedButton() == saveAsBtn) {
|
|
is_save_as = true;
|
|
QFileInfo file_info(QString::fromStdString(file_name));
|
|
const QString new_basename = file_info.completeBaseName() + QStringLiteral("_trimmed");
|
|
const QString new_filename = new_basename + QStringLiteral(".") + file_info.suffix();
|
|
const QString suggested_name = QDir(file_info.path()).filePath(new_filename);
|
|
|
|
const QString output_filename = QFileDialog::getSaveFileName(
|
|
this, tr("Save Trimmed XCI File As"), suggested_name,
|
|
tr("NX Cartridge Image (*.xci)"));
|
|
|
|
if (output_filename.isEmpty()) {
|
|
return;
|
|
}
|
|
output_path = std::filesystem::path{
|
|
Common::U16StringFromBuffer(output_filename.utf16(), output_filename.size())};
|
|
}
|
|
|
|
// Pre-translate strings for use in lambda
|
|
const QString checking_text = tr("Checking free space...");
|
|
const QString copying_text = tr("Copying file...");
|
|
|
|
// Track last operation to detect changes
|
|
size_t last_total = 0;
|
|
QString current_operation;
|
|
|
|
// Show progress dialog
|
|
QProgressDialog progress_dialog(tr("Preparing to trim XCI file..."), tr("Cancel"), 0, 100, this);
|
|
progress_dialog.setWindowTitle(tr("Trim XCI File"));
|
|
progress_dialog.setWindowModality(Qt::WindowModal);
|
|
progress_dialog.setMinimumDuration(0);
|
|
progress_dialog.show();
|
|
|
|
// Progress callback
|
|
auto progress_callback = [&](size_t current, size_t total) {
|
|
if (total > 0) {
|
|
// Detect operation change (when total changes significantly)
|
|
if (total != last_total) {
|
|
last_total = total;
|
|
if (current == 0 || current == total) {
|
|
// Likely switched operations
|
|
if (total < current_size_mb * 1024 * 1024) {
|
|
// Smaller total = checking padding
|
|
current_operation = checking_text;
|
|
}
|
|
}
|
|
}
|
|
|
|
const int percent = static_cast<int>((current * 100) / total);
|
|
progress_dialog.setValue(percent);
|
|
|
|
// Update label text based on operation
|
|
if (!current_operation.isEmpty()) {
|
|
const QString current_mb = QString::number(current / (1024.0 * 1024.0), 'f', 1);
|
|
const QString total_mb = QString::number(total / (1024.0 * 1024.0), 'f', 1);
|
|
const QString percent_str = QString::number(percent);
|
|
|
|
QString label_text = current_operation;
|
|
label_text += QStringLiteral("\n");
|
|
label_text += current_mb;
|
|
label_text += QStringLiteral(" / ");
|
|
label_text += total_mb;
|
|
label_text += QStringLiteral(" MB (");
|
|
label_text += percent_str;
|
|
label_text += QStringLiteral("%)");
|
|
|
|
progress_dialog.setLabelText(label_text);
|
|
}
|
|
}
|
|
QCoreApplication::processEvents();
|
|
};
|
|
|
|
// Cancel callback
|
|
auto cancel_callback = [&]() -> bool {
|
|
return progress_dialog.wasCanceled();
|
|
};
|
|
|
|
// Perform the trim operation
|
|
const auto result = trimmer.Trim(progress_callback, cancel_callback, output_path);
|
|
progress_dialog.close();
|
|
|
|
// Show result
|
|
if (result == Common::XCITrimmer::OperationOutcome::Successful) {
|
|
const QString success_message = is_save_as ?
|
|
tr("XCI file successfully trimmed and saved as:\n%1")
|
|
.arg(QString::fromStdString(output_path.string())) :
|
|
tr("XCI file successfully trimmed in-place!");
|
|
|
|
QMessageBox::information(this, tr("Trim XCI File"), success_message);
|
|
} else {
|
|
const QString error_message = QString::fromStdString(
|
|
Common::XCITrimmer::GetOperationOutcomeString(result));
|
|
QMessageBox::warning(this, tr("Trim XCI File"),
|
|
tr("Failed to trim XCI file:\n%1").arg(error_message));
|
|
}
|
|
}
|