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Complete SDK15 audio implementation with native float biquads. Fixes TotK 1.4.2 and BotW 1.8.2 boot loops. - Add REV15 float biquad filter support - Implement VoiceInParameterV2 (0x188 bytes) - Add SplitterDestinationV2b with biquad filters - Fix HID sampling number (double state value) - Add AudioSnoopManager and AudioSystemManager - Implement FinalOutputRecorder system - Add FFT and loudness calculator (ITU-R BS.1770) - Add full Limiter effect Resolves boot loops and controller detection in SDK20 games. Signed-off-by: Zephyron <zephyron@citron-emu.org>