Files
emulator/src/citron/configuration/configure_per_game.cpp
Collecting 36c915f2b7 feat(ui): RGB Mode
Signed-off-by: Collecting <collecting@noreply.localhost>
2025-12-23 19:38:17 +00:00

878 lines
38 KiB
C++

// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "citron/configuration/configure_per_game.h"
#include <algorithm>
#include <cstring>
#include <filesystem>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include <fmt/format.h>
#include <QAbstractButton>
#include <QButtonGroup>
#include <QCheckBox>
#include <QDialogButtonBox>
#include <QFileDialog>
#include <QFileInfo>
#include <QGraphicsPixmapItem>
#include <QGraphicsOpacityEffect>
#include <QParallelAnimationGroup>
#include <QPropertyAnimation>
#include <QSequentialAnimationGroup>
#include <QTimer>
#include "citron/configuration/style_animation_event_filter.h"
#include <QMessageBox>
#include <QMetaObject>
#include <QProgressDialog>
#include <QPushButton>
#include <QResizeEvent>
#include <QScrollArea>
#include <QString>
#include <QTabBar>
#include <QTimer>
#include "common/fs/fs_util.h"
#include "common/hex_util.h"
#include "common/settings_enums.h"
#include "common/settings_input.h"
#include "configuration/shared_widget.h"
#include "core/core.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/submission_package.h"
#include "core/file_sys/xts_archive.h"
#include "core/file_sys/registered_cache.h"
#include "core/loader/loader.h"
#include "frontend_common/config.h"
#include "ui_configure_per_game.h"
#include "citron/uisettings.h"
#include "citron/configuration/configuration_shared.h"
#include "citron/configuration/configure_audio.h"
#include "citron/configuration/configure_cpu.h"
#include "citron/configuration/configure_graphics.h"
#include "citron/configuration/configure_graphics_advanced.h"
#include "citron/configuration/configure_input_per_game.h"
#include "citron/configuration/configure_linux_tab.h"
#include "citron/configuration/configure_per_game_addons.h"
#include "citron/configuration/configure_per_game_cheats.h"
#include "citron/configuration/configure_system.h"
#include "citron/util/rainbow_style.h"
#include "citron/theme.h"
#include "citron/uisettings.h"
#include "citron/util/util.h"
#include "citron/vk_device_info.h"
#include "citron/main.h"
#include "common/string_util.h"
#include "common/xci_trimmer.h"
// Helper function to detect if the application is using a dark theme
static bool IsDarkMode() {
const std::string& theme_name = UISettings::values.theme;
// Priority 1: Check for explicitly chosen dark themes.
if (theme_name == "qdarkstyle" || theme_name == "colorful_dark" ||
theme_name == "qdarkstyle_midnight_blue" || theme_name == "colorful_midnight_blue") {
return true; // These themes are always dark.
}
// Priority 2: Check for adaptive themes ("default" and "colorful").
// For these, we fall back to checking the OS palette.
if (theme_name == "default" || theme_name == "colorful") {
const QPalette palette = qApp->palette();
const QColor text_color = palette.color(QPalette::WindowText);
const QColor base_color = palette.color(QPalette::Window);
return text_color.value() > base_color.value();
}
// Fallback for any other unknown theme (assumed light).
return false;
}
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name_,
std::vector<VkDeviceInfo::Record>& vk_device_records,
Core::System& system_)
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_},
file_name{file_name_}, system{system_},
builder{std::make_unique<ConfigurationShared::Builder>(this, !system_.IsPoweredOn())},
tab_group{std::make_shared<std::vector<ConfigurationShared::Tab*>>() } {
ui->setupUi(this);
last_palette_text_color = qApp->palette().color(QPalette::WindowText);
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
game_config = std::make_unique<QtConfig>(config_file_name, Config::ConfigType::PerGameConfig);
// Create tab instances
addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
cheats_tab = std::make_unique<ConfigurePerGameCheats>(system_, this);
audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, *builder, this);
cpu_tab = std::make_unique<ConfigureCpu>(system_, tab_group, *builder, this);
graphics_advanced_tab =
std::make_unique<ConfigureGraphicsAdvanced>(system_, tab_group, *builder, this);
graphics_tab = std::make_unique<ConfigureGraphics>(
system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
[](Settings::AspectRatio, Settings::ResolutionSetup) {}, tab_group, *builder, this);
input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this);
linux_tab = std::make_unique<ConfigureLinuxTab>(system_, tab_group, *builder, this);
system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *builder, this);
if (!UISettings::values.per_game_configure_geometry.isEmpty()) {
restoreGeometry(UISettings::values.per_game_configure_geometry);
}
UpdateTheme();
auto* animation_filter = new StyleAnimationEventFilter(this);
button_group = new QButtonGroup(this);
button_group->setExclusive(true);
const auto add_tab = [&](QWidget* widget, const QString& title, int id) {
auto button = new QPushButton(title, this);
button->setCheckable(true);
// This object name matches the stylesheet ID selector `QPushButton#aestheticTabButton`
button->setObjectName(QStringLiteral("aestheticTabButton"));
// This custom property is used by the event filter for the animated style
button->setProperty("class", QStringLiteral("tabButton")); // Keep class for animation
button->installEventFilter(animation_filter);
ui->tabButtonsLayout->addWidget(button);
button_group->addButton(button, id);
QScrollArea* scroll_area = new QScrollArea(this);
scroll_area->setWidgetResizable(true);
scroll_area->setWidget(widget);
ui->stackedWidget->addWidget(scroll_area);
};
int tab_id = 0;
add_tab(addons_tab.get(), tr("Add-Ons"), tab_id++);
add_tab(cheats_tab.get(), tr("Cheats"), tab_id++);
add_tab(system_tab.get(), tr("System"), tab_id++);
add_tab(cpu_tab.get(), tr("CPU"), tab_id++);
add_tab(graphics_tab.get(), tr("Graphics"), tab_id++);
add_tab(graphics_advanced_tab.get(), tr("Adv. Graphics"), tab_id++);
add_tab(audio_tab.get(), tr("Audio"), tab_id++);
add_tab(input_tab.get(), tr("Input Profiles"), tab_id++);
#ifdef __unix__
add_tab(linux_tab.get(), tr("Linux"), tab_id++);
#endif
ui->tabButtonsLayout->addStretch();
connect(button_group, qOverload<int>(&QButtonGroup::idClicked), this, &ConfigurePerGame::AnimateTabSwitch);
if (auto first_button = qobject_cast<QPushButton*>(button_group->button(0))) {
first_button->setChecked(true);
ui->stackedWidget->setCurrentIndex(0);
}
setFocusPolicy(Qt::ClickFocus);
setWindowTitle(tr("Properties"));
addons_tab->SetTitleId(title_id);
cheats_tab->SetTitleId(title_id);
scene = new QGraphicsScene;
ui->icon_view->setScene(scene);
if (system.IsPoweredOn()) {
QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply);
connect(apply_button, &QAbstractButton::clicked, this, &ConfigurePerGame::HandleApplyButtonClicked);
}
connect(ui->trim_xci_button, &QPushButton::clicked, this, &ConfigurePerGame::OnTrimXCI);
LoadConfiguration();
}
ConfigurePerGame::~ConfigurePerGame() {
UISettings::values.per_game_configure_geometry = saveGeometry();
}
void ConfigurePerGame::accept() {
ApplyConfiguration();
QDialog::accept();
}
void ConfigurePerGame::ApplyConfiguration() {
for (const auto tab : *tab_group) {
tab->ApplyConfiguration();
}
addons_tab->ApplyConfiguration();
cheats_tab->ApplyConfiguration();
input_tab->ApplyConfiguration();
if (Settings::IsDockedMode() && Settings::values.players.GetValue()[0].controller_type ==
Settings::ControllerType::Handheld) {
Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld);
Settings::values.use_docked_mode.SetGlobal(true);
}
system.ApplySettings();
Settings::LogSettings();
game_config->SaveAllValues();
}
void ConfigurePerGame::changeEvent(QEvent* event) {
if (event->type() == QEvent::LanguageChange) {
RetranslateUI();
}
if (event->type() == QEvent::PaletteChange) {
const QColor current_color = qApp->palette().color(QPalette::WindowText);
if (current_color != last_palette_text_color) {
last_palette_text_color = current_color;
UpdateTheme();
}
}
QDialog::changeEvent(event);
}
void ConfigurePerGame::RetranslateUI() {
ui->retranslateUi(this);
}
void ConfigurePerGame::HandleApplyButtonClicked() {
UISettings::values.configuration_applied = true;
ApplyConfiguration();
}
void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file_) {
file = std::move(file_);
LoadConfiguration();
}
void ConfigurePerGame::UpdateTheme() {
const bool is_rainbow = UISettings::values.enable_rainbow_mode.GetValue();
const bool is_dark = IsDarkMode();
const QString accent = is_rainbow ? QStringLiteral("palette(highlight)") : Theme::GetAccentColor();
const QString bg = is_dark ? QStringLiteral("#2b2b2b") : QStringLiteral("#ffffff");
const QString txt = is_dark ? QStringLiteral("#ffffff") : QStringLiteral("#000000");
const QString sec = is_dark ? QStringLiteral("#3d3d3d") : QStringLiteral("#f0f0f0");
const QString ter = is_dark ? QStringLiteral("#5d5d5d") : QStringLiteral("#d3d3d3");
const QString b_bg = is_dark ? QStringLiteral("#383838") : QStringLiteral("#e1e1e1");
const QString h_bg = is_dark ? QStringLiteral("#4d4d4d") : QStringLiteral("#e8f0fe");
const QString f_bg = is_dark ? QStringLiteral("#404040") : QStringLiteral("#e8f0fe");
const QString d_txt = is_dark ? QStringLiteral("#8d8d8d") : QStringLiteral("#a0a0a0");
static QString cached_template;
if (cached_template.isEmpty()) cached_template = property("templateStyleSheet").toString();
QString style_sheet = cached_template;
style_sheet.replace(QStringLiteral("%%ACCENT_COLOR%%"), accent);
style_sheet.replace(QStringLiteral("%%ACCENT_COLOR_HOVER%%"), Theme::GetAccentColorHover());
style_sheet.replace(QStringLiteral("%%ACCENT_COLOR_PRESSED%%"), Theme::GetAccentColorPressed());
style_sheet.replace(QStringLiteral("%%BACKGROUND_COLOR%%"), bg);
style_sheet.replace(QStringLiteral("%%TEXT_COLOR%%"), txt);
style_sheet.replace(QStringLiteral("%%SECONDARY_BG_COLOR%%"), sec);
style_sheet.replace(QStringLiteral("%%TERTIARY_BG_COLOR%%"), ter);
style_sheet.replace(QStringLiteral("%%BUTTON_BG_COLOR%%"), b_bg);
style_sheet.replace(QStringLiteral("%%HOVER_BG_COLOR%%"), h_bg);
style_sheet.replace(QStringLiteral("%%FOCUS_BG_COLOR%%"), f_bg);
style_sheet.replace(QStringLiteral("%%DISABLED_TEXT_COLOR%%"), d_txt);
style_sheet += QStringLiteral(
"QSlider::handle:horizontal { background-color: %1; }"
"QCheckBox::indicator:checked { background-color: %1; border-color: %1; }"
).arg(accent);
setStyleSheet(style_sheet);
graphics_tab->SetTemplateStyleSheet(style_sheet);
system_tab->SetTemplateStyleSheet(style_sheet);
audio_tab->SetTemplateStyleSheet(style_sheet);
cpu_tab->SetTemplateStyleSheet(style_sheet);
graphics_advanced_tab->SetTemplateStyleSheet(style_sheet);
if (is_rainbow) {
if (!rainbow_timer) {
rainbow_timer = new QTimer(this);
connect(rainbow_timer, &QTimer::timeout, this, [this] {
if (m_is_tab_animating || !this->isVisible() || !this->isActiveWindow()) return;
const QColor current_color = RainbowStyle::GetCurrentHighlightColor();
const QString hue_hex = current_color.name();
const QString hue_light = current_color.lighter(125).name();
const QString hue_dark = current_color.darker(150).name();
// 1. Top Tab Buttons
QString tab_buttons_css = QStringLiteral(
"QPushButton.tabButton { border: 2px solid transparent; background: transparent; }"
"QPushButton.tabButton:checked { color: %1; border: 2px solid %1; }"
"QPushButton.tabButton:hover { border: 2px solid %1; }"
"QPushButton.tabButton:pressed { background-color: %1; color: #ffffff; }"
).arg(hue_hex);
if (ui->tabButtonsContainer) ui->tabButtonsContainer->setStyleSheet(tab_buttons_css);
// 2. Horizontal Scrollbar for Tabs
if (ui->tabButtonsScrollArea) {
ui->tabButtonsScrollArea->setStyleSheet(QStringLiteral(
"QScrollBar:horizontal { height: 14px; background: transparent; border-radius: 7px; }"
"QScrollBar::handle:horizontal { background-color: %1; border-radius: 6px; min-width: 30px; margin: 1px; }"
"QScrollBar::add-line, QScrollBar::sub-line { background: none; width: 0px; }"
).arg(hue_hex));
}
// 3. Action Buttons (OK/Cancel) and Trim button
if (ui->buttonBox && !ui->buttonBox->underMouse()) {
ui->buttonBox->setStyleSheet(QStringLiteral(
"QPushButton { background-color: %1; color: #ffffff; border-radius: 4px; font-weight: bold; padding: 5px 15px; }"
"QPushButton:hover { background-color: %2; }"
"QPushButton:pressed { background-color: %3; }"
).arg(hue_hex).arg(hue_light).arg(hue_dark));
}
if (ui->trim_xci_button && !ui->trim_xci_button->underMouse()) {
ui->trim_xci_button->setStyleSheet(QStringLiteral(
"QPushButton { background-color: %1; color: #ffffff; border: none; border-radius: 4px; padding: 10px; }"
"QPushButton:hover { background-color: %2; }"
"QPushButton:pressed { background-color: %3; }"
).arg(hue_hex).arg(hue_light).arg(hue_dark));
}
// 4. Tab Content Area
QWidget* currentContainer = ui->stackedWidget->currentWidget();
if (currentContainer) {
QWidget* actualTab = currentContainer;
if (auto* scroll = qobject_cast<QScrollArea*>(currentContainer)) {
actualTab = scroll->widget();
}
if (actualTab) {
QString content_css = QStringLiteral(
"QCheckBox::indicator:checked, QRadioButton::indicator:checked { background-color: %1; border: 1px solid %1; }"
"QSlider::sub-page:horizontal { background: %1; border-radius: 4px; }"
"QSlider::handle:horizontal { background-color: %1; border: 1px solid %1; width: 18px; height: 18px; margin: -5px 0; border-radius: 9px; }"
"QComboBox { border: 1px solid %1; selection-background-color: %1; }"
"QComboBox QAbstractItemView { border: 2px solid %1; selection-background-color: %1; background-color: #2b2b2b; }"
"QComboBox QAbstractItemView::item:selected { background-color: %1; color: #ffffff; }"
"QScrollBar::handle:vertical, QScrollBar::handle:horizontal { background-color: %1; border-radius: 7px; }"
"QScrollBar:vertical, QScrollBar:horizontal { background: transparent; }"
"QPushButton, QToolButton { background-color: %1; color: #ffffff; border: none; border-radius: 4px; padding: 5px; }"
"QPushButton:hover, QToolButton:hover { background-color: %2; }"
"QPushButton:pressed, QToolButton:pressed { background-color: %3; }"
).arg(hue_hex).arg(hue_light).arg(hue_dark);
currentContainer->setStyleSheet(content_css);
actualTab->setStyleSheet(content_css);
}
}
});
}
rainbow_timer->start(33);
} else if (rainbow_timer) {
rainbow_timer->stop();
if (ui->tabButtonsContainer) ui->tabButtonsContainer->setStyleSheet({});
if (ui->tabButtonsScrollArea) ui->tabButtonsScrollArea->setStyleSheet({});
if (ui->buttonBox) ui->buttonBox->setStyleSheet({});
if (ui->trim_xci_button) ui->trim_xci_button->setStyleSheet({});
for (int i = 0; i < ui->stackedWidget->count(); ++i) {
QWidget* w = ui->stackedWidget->widget(i);
w->setStyleSheet({});
if (auto* s = qobject_cast<QScrollArea*>(w)) {
if (s->widget()) s->widget()->setStyleSheet({});
}
}
}
}
void ConfigurePerGame::LoadConfiguration() {
if (file == nullptr) {
return;
}
addons_tab->LoadFromFile(file);
cheats_tab->LoadFromFile(file);
ui->display_title_id->setText(
QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper());
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
const auto control = pm.GetControlMetadata();
const auto loader = Loader::GetLoader(system, file);
if (control.first != nullptr) {
ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));
ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName()));
ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName()));
} else {
std::string title;
if (loader->ReadTitle(title) == Loader::ResultStatus::Success)
ui->display_name->setText(QString::fromStdString(title));
FileSys::NACP nacp;
if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success)
ui->display_developer->setText(QString::fromStdString(nacp.GetDeveloperName()));
ui->display_version->setText(QStringLiteral("1.0.0"));
}
bool has_icon = false;
if (control.second != nullptr) {
const auto bytes = control.second->ReadAllBytes();
if (map.loadFromData(bytes.data(), static_cast<u32>(bytes.size()))) {
has_icon = true;
}
} else {
std::vector<u8> bytes;
if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) {
if (map.loadFromData(bytes.data(), static_cast<u32>(bytes.size()))) {
has_icon = true;
}
}
}
if (has_icon) {
scene->clear();
scene->addPixmap(map);
ui->icon_view->fitInView(scene->itemsBoundingRect(), Qt::KeepAspectRatio);
}
ui->display_filename->setText(QString::fromStdString(file->GetName()));
ui->display_format->setText(
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())));
const auto valueText = ReadableByteSize(file->GetSize());
ui->display_size->setText(valueText);
std::string base_build_id_hex;
std::string update_build_id_hex;
const auto file_type = loader->GetFileType();
if (file_type == Loader::FileType::NSO) {
if (file->GetSize() >= 0x100) {
std::array<u8, 0x100> header_data{};
if (file->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
std::array<u8, 0x20> build_id{};
std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
base_build_id_hex = Common::HexToString(build_id, false);
}
}
} else if (file_type == Loader::FileType::DeconstructedRomDirectory) {
const auto main_dir = file->GetContainingDirectory();
if (main_dir) {
const auto main_nso = main_dir->GetFile("main");
if (main_nso && main_nso->GetSize() >= 0x100) {
std::array<u8, 0x100> header_data{};
if (main_nso->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
std::array<u8, 0x20> build_id{};
std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
base_build_id_hex = Common::HexToString(build_id, false);
}
}
}
} else {
try {
if (file_type == Loader::FileType::XCI) {
try {
FileSys::XCI xci_temp(file);
if (xci_temp.GetStatus() == Loader::ResultStatus::Success) {
FileSys::XCI xci(file, title_id, 0);
if (xci.GetStatus() == Loader::ResultStatus::Success) {
auto program_nca = xci.GetNCAByType(FileSys::NCAContentType::Program);
if (program_nca && program_nca->GetStatus() == Loader::ResultStatus::Success) {
auto exefs = program_nca->GetExeFS();
if (exefs) {
auto main_nso = exefs->GetFile("main");
if (main_nso && main_nso->GetSize() >= 0x100) {
std::array<u8, 0x100> header_data{};
if (main_nso->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
std::array<u8, 0x20> build_id{};
std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
base_build_id_hex = Common::HexToString(build_id, false);
}
}
}
}
}
}
} catch (...) {
const auto& content_provider = system.GetContentProvider();
auto base_nca = content_provider.GetEntry(title_id, FileSys::ContentRecordType::Program);
if (base_nca && base_nca->GetStatus() == Loader::ResultStatus::Success) {
auto exefs = base_nca->GetExeFS();
if (exefs) {
auto main_nso = exefs->GetFile("main");
if (main_nso && main_nso->GetSize() >= 0x100) {
std::array<u8, 0x100> header_data{};
if (main_nso->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
std::array<u8, 0x20> build_id{};
std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
base_build_id_hex = Common::HexToString(build_id, false);
}
}
}
}
}
} else if (file_type == Loader::FileType::NSP) {
FileSys::NSP nsp(file);
if (nsp.GetStatus() == Loader::ResultStatus::Success) {
auto exefs = nsp.GetExeFS();
if (exefs) {
auto main_nso = exefs->GetFile("main");
if (main_nso && main_nso->GetSize() >= 0x100) {
std::array<u8, 0x100> header_data{};
if (main_nso->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
std::array<u8, 0x20> build_id{};
std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
base_build_id_hex = Common::HexToString(build_id, false);
}
}
}
}
} else if (file_type == Loader::FileType::NCA) {
FileSys::NCA nca(file);
if (nca.GetStatus() == Loader::ResultStatus::Success) {
auto exefs = nca.GetExeFS();
if (exefs) {
auto main_nso = exefs->GetFile("main");
if (main_nso && main_nso->GetSize() >= 0x100) {
std::array<u8, 0x100> header_data{};
if (main_nso->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
std::array<u8, 0x20> build_id{};
std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
base_build_id_hex = Common::HexToString(build_id, false);
}
}
}
}
}
} catch (...) {
}
}
try {
const FileSys::PatchManager pm_update{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
const auto update_version = pm_update.GetGameVersion();
if (update_version.has_value() && update_version.value() > 0) {
const auto& content_provider = system.GetContentProvider();
const auto update_title_id = FileSys::GetUpdateTitleID(title_id);
auto update_nca = content_provider.GetEntry(update_title_id, FileSys::ContentRecordType::Program);
if (update_nca && update_nca->GetStatus() == Loader::ResultStatus::Success) {
auto exefs = update_nca->GetExeFS();
if (exefs) {
auto main_nso = exefs->GetFile("main");
if (main_nso && main_nso->GetSize() >= 0x100) {
std::array<u8, 0x100> header_data{};
if (main_nso->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
std::array<u8, 0x20> build_id{};
std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
update_build_id_hex = Common::HexToString(build_id, false);
}
}
}
}
}
if (update_build_id_hex.empty()) {
const auto& content_provider = system.GetContentProvider();
const auto update_title_id = FileSys::GetUpdateTitleID(title_id);
auto update_nca = content_provider.GetEntry(update_title_id, FileSys::ContentRecordType::Program);
if (update_nca && update_nca->GetStatus() == Loader::ResultStatus::Success) {
auto exefs = update_nca->GetExeFS();
if (exefs) {
auto main_nso = exefs->GetFile("main");
if (main_nso && main_nso->GetSize() >= 0x100) {
std::array<u8, 0x100> header_data{};
if (main_nso->ReadBytes(header_data.data(), 0x100, 0) == 0x100) {
std::array<u8, 0x20> build_id{};
std::memcpy(build_id.data(), header_data.data() + 0x40, 0x20);
update_build_id_hex = Common::HexToString(build_id, false);
}
}
}
}
}
if (update_build_id_hex.empty()) {
const auto patches = pm_update.GetPatches();
for (const auto& patch : patches) {
if (patch.type == FileSys::PatchType::Update && patch.enabled) {
break;
}
}
}
} catch (...) {
}
const auto& system_build_id = system.GetApplicationProcessBuildID();
const auto system_build_id_hex = Common::HexToString(system_build_id, false);
if (!system_build_id_hex.empty() && system_build_id_hex != std::string(64, '0')) {
if (!base_build_id_hex.empty() && system_build_id_hex != base_build_id_hex) {
update_build_id_hex = system_build_id_hex;
} else if (base_build_id_hex.empty()) {
base_build_id_hex = system_build_id_hex;
}
}
bool update_detected = false;
if (update_build_id_hex.empty() && !base_build_id_hex.empty()) {
const auto update_version = pm.GetGameVersion();
if (update_version.has_value() && update_version.value() > 0) {
update_detected = true;
}
const auto patches = pm.GetPatches();
for (const auto& patch : patches) {
if (patch.type == FileSys::PatchType::Update && patch.enabled) {
update_detected = true;
break;
}
}
}
bool has_base = !base_build_id_hex.empty() && base_build_id_hex != std::string(64, '0');
bool has_update = !update_build_id_hex.empty() && update_build_id_hex != std::string(64, '0');
if (has_base) {
ui->display_build_id->setText(QString::fromStdString(base_build_id_hex));
} else {
ui->display_build_id->setText(tr("Not Available"));
}
if (has_update) {
ui->display_update_build_id->setText(QString::fromStdString(update_build_id_hex));
} else if (update_detected) {
ui->display_update_build_id->setText(tr("Available (Run game to show)"));
} else {
ui->display_update_build_id->setText(tr("Not Available"));
}
}
void ConfigurePerGame::resizeEvent(QResizeEvent* event) {
QDialog::resizeEvent(event);
if (scene && !scene->items().isEmpty()) {
ui->icon_view->fitInView(scene->itemsBoundingRect(), Qt::KeepAspectRatio);
}
}
void ConfigurePerGame::OnTrimXCI() {
if (file_name.empty()) {
QMessageBox::warning(this, tr("Trim XCI File"), tr("No file path available."));
return;
}
const std::filesystem::path filepath = file_name;
const std::string extension = filepath.extension().string();
if (extension != ".xci" && extension != ".XCI") {
QMessageBox::warning(this, tr("Trim XCI File"),
tr("This feature only works with XCI files."));
return;
}
if (!std::filesystem::exists(filepath)) {
QMessageBox::warning(this, tr("Trim XCI File"),
tr("The game file no longer exists."));
return;
}
Common::XCITrimmer trimmer(filepath);
if (!trimmer.IsValid()) {
QMessageBox::warning(this, tr("Trim XCI File"),
tr("Invalid XCI file or file cannot be read."));
return;
}
if (!trimmer.CanBeTrimmed()) {
QMessageBox::information(this, tr("Trim XCI File"),
tr("This XCI file does not need to be trimmed."));
return;
}
const u64 current_size_mb = trimmer.GetFileSize() / (1024 * 1024);
const u64 data_size_mb = trimmer.GetDataSize() / (1024 * 1024);
const u64 savings_mb = trimmer.GetDiskSpaceSavings() / (1024 * 1024);
const QString info_message = tr(
"XCI File Information:\n\n"
"Current Size: %1 MB\n"
"Data Size: %2 MB\n"
"Potential Savings: %3 MB\n\n"
"This will remove unused space from the XCI file."
).arg(current_size_mb).arg(data_size_mb).arg(savings_mb);
QMessageBox msgBox(this);
msgBox.setWindowTitle(tr("Trim XCI File"));
msgBox.setText(info_message);
msgBox.setIcon(QMessageBox::Question);
msgBox.addButton(tr("Trim In-Place"), QMessageBox::YesRole);
QPushButton* saveAsBtn = msgBox.addButton(tr("Save As Trimmed Copy"), QMessageBox::YesRole);
QPushButton* cancelBtn = msgBox.addButton(QMessageBox::Cancel);
msgBox.setDefaultButton(saveAsBtn);
msgBox.exec();
std::filesystem::path output_path;
bool is_save_as = false;
if (msgBox.clickedButton() == cancelBtn) {
return;
} else if (msgBox.clickedButton() == saveAsBtn) {
is_save_as = true;
QFileInfo file_info(QString::fromStdString(file_name));
const QString new_basename = file_info.completeBaseName() + QStringLiteral("_trimmed");
const QString new_filename = new_basename + QStringLiteral(".") + file_info.suffix();
const QString suggested_name = QDir(file_info.path()).filePath(new_filename);
const QString output_filename = QFileDialog::getSaveFileName(
this, tr("Save Trimmed XCI File As"), suggested_name,
tr("NX Cartridge Image (*.xci)"));
if (output_filename.isEmpty()) {
return;
}
output_path = std::filesystem::path{
Common::U16StringFromBuffer(output_filename.utf16(), output_filename.size())};
}
const QString checking_text = tr("Checking free space...");
const QString copying_text = tr("Copying file...");
size_t last_total = 0;
QString current_operation;
QProgressDialog progress_dialog(tr("Preparing to trim XCI file..."), tr("Cancel"), 0, 100, this);
progress_dialog.setWindowTitle(tr("Trim XCI File"));
progress_dialog.setWindowModality(Qt::WindowModal);
progress_dialog.setMinimumDuration(0);
progress_dialog.show();
auto progress_callback = [&](size_t current, size_t total) {
if (total > 0) {
if (total != last_total) {
last_total = total;
if (current == 0 || current == total) {
if (total < current_size_mb * 1024 * 1024) {
current_operation = checking_text;
}
}
}
const int percent = static_cast<int>((current * 100) / total);
progress_dialog.setValue(percent);
if (!current_operation.isEmpty()) {
const QString current_mb = QString::number(current / (1024.0 * 1024.0), 'f', 1);
const QString total_mb = QString::number(total / (1024.0 * 1024.0), 'f', 1);
const QString percent_str = QString::number(percent);
QString label_text = current_operation;
label_text += QStringLiteral("\n");
label_text += current_mb;
label_text += QStringLiteral(" / ");
label_text += total_mb;
label_text += QStringLiteral(" MB (");
label_text += percent_str;
label_text += QStringLiteral("%)");
progress_dialog.setLabelText(label_text);
}
}
QCoreApplication::processEvents();
};
auto cancel_callback = [&]() -> bool {
return progress_dialog.wasCanceled();
};
const auto result = trimmer.Trim(progress_callback, cancel_callback, output_path);
progress_dialog.close();
if (result == Common::XCITrimmer::OperationOutcome::Successful) {
const QString success_message = is_save_as ?
tr("XCI file successfully trimmed and saved as:\n%1")
.arg(QString::fromStdString(output_path.string())) :
tr("XCI file successfully trimmed in-place!");
QMessageBox::information(this, tr("Trim XCI File"), success_message);
} else {
const QString error_message = QString::fromStdString(
Common::XCITrimmer::GetOperationOutcomeString(result));
QMessageBox::warning(this, tr("Trim XCI File"),
tr("Failed to trim XCI file:\n%1").arg(error_message));
}
}
void ConfigurePerGame::AnimateTabSwitch(int id) {
if (m_is_tab_animating) {
return;
}
QWidget* current_widget = ui->stackedWidget->currentWidget();
QWidget* next_widget = ui->stackedWidget->widget(id);
if (current_widget == next_widget || !current_widget || !next_widget) {
return;
}
const int duration = 350;
next_widget->setGeometry(0, 0, ui->stackedWidget->width(), ui->stackedWidget->height());
next_widget->move(0, 0);
next_widget->show();
next_widget->raise();
auto anim_old_pos = new QPropertyAnimation(current_widget, "pos");
anim_old_pos->setEndValue(QPoint(-ui->stackedWidget->width(), 0));
anim_old_pos->setDuration(duration);
anim_old_pos->setEasingCurve(QEasingCurve::InOutQuart);
auto anim_new_pos = new QPropertyAnimation(next_widget, "pos");
anim_new_pos->setStartValue(QPoint(ui->stackedWidget->width(), 0));
anim_new_pos->setEndValue(QPoint(0, 0));
anim_new_pos->setDuration(duration);
anim_new_pos->setEasingCurve(QEasingCurve::InOutQuart);
auto new_opacity_effect = new QGraphicsOpacityEffect(next_widget);
next_widget->setGraphicsEffect(new_opacity_effect);
auto anim_new_opacity = new QPropertyAnimation(new_opacity_effect, "opacity");
anim_new_opacity->setStartValue(0.0);
anim_new_opacity->setEndValue(1.0);
anim_new_opacity->setDuration(duration);
anim_new_opacity->setEasingCurve(QEasingCurve::InQuad);
auto animation_group = new QParallelAnimationGroup(this);
animation_group->addAnimation(anim_old_pos);
animation_group->addAnimation(anim_new_pos);
animation_group->addAnimation(anim_new_opacity);
connect(animation_group, &QAbstractAnimation::finished, this, [this, current_widget, next_widget, id]() {
ui->stackedWidget->setCurrentIndex(id);
next_widget->setGraphicsEffect(nullptr);
current_widget->hide();
current_widget->move(0, 0);
m_is_tab_animating = false; // Reset the flag
for (auto button : button_group->buttons()) {
button->setEnabled(true);
}
});
m_is_tab_animating = true; // Set the flag
for (auto button : button_group->buttons()) {
button->setEnabled(false);
}
animation_group->start(QAbstractAnimation::DeleteWhenStopped);
}