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- Updates the Discord application Client ID. - Changes the game art source from static URLs on `citron-emu.org` to dynamically fetched images from `tinfoil.media` using the game's title ID. - Removes the `GetGameString` function, as the URL formatting logic has changed. - Modifies `UpdateGameStatus` and `Update` to accommodate the new image fetching mechanism and use the title ID. - Adds new members to `DiscordImpl` to store title ID and cache image URLs. - Updates copyright information in `discord_impl.cpp` and `discord_impl.h`. Signed-off-by: Zephyron <zephyron@citron-emu.org>
34 lines
653 B
C++
34 lines
653 B
C++
// SPDX-FileCopyrightText: 2018 Citra Emulator Project
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// SPDX-FileCopyrightText: 2025 citron Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "citron/discord.h"
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namespace Core {
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class System;
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}
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namespace DiscordRPC {
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class DiscordImpl: public DiscordInterface {
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public: DiscordImpl(Core::System & system_);
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~DiscordImpl() override;
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void Pause() override;
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void Update() override;
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private: void UpdateGameStatus(bool use_default);
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std::string game_url {};
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std::string game_title {};
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std::string game_title_id {};
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std::string cached_url;
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Core::System & system;
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u64 program_id = 0;
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};
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} // namespace DiscordRPC
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