mirror of
https://git.citron-emu.org/citron/emulator
synced 2025-12-23 04:13:40 +00:00
Helps change theme to update during emulation. Signed-off-by: Collecting <collecting@noreply.localhost>
403 lines
17 KiB
C++
403 lines
17 KiB
C++
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
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// SPDX-FileCopyrightText: 2025 citron Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include <optional>
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#include <filesystem>
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#include <QMainWindow>
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#include <QMessageBox>
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#include <QPushButton>
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#include <QTimer>
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#include <QTranslator>
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#include "common/announce_multiplayer_room.h"
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#include "common/common_types.h"
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#include "configuration/qt_config.h"
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#include "frontend_common/content_manager.h"
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#include "input_common/drivers/tas_input.h"
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#include "citron/compatibility_list.h"
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#include "citron/hotkeys.h"
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#include "citron/util/controller_navigation.h"
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#ifdef __unix__
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#include <QVariant>
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#include <QtDBus/QDBusInterface>
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#include <QtDBus/QtDBus>
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#endif
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class QtConfig;
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class ClickableLabel;
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class EmuThread;
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class GameList;
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class GImageInfo;
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class GRenderWindow;
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class LoadingScreen;
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class MicroProfileDialog;
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class OverlayDialog;
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class PerformanceOverlay;
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class MultiplayerRoomOverlay;
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class VramOverlay;
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class ControllerOverlay;
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class ProfilerWidget;
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class ControllerDialog;
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class QLabel;
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class MultiplayerState;
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class QPushButton;
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class QProgressDialog;
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class QSlider;
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class QHBoxLayout;
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class WaitTreeWidget;
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enum class GameListOpenTarget;
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enum class GameListRemoveTarget;
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enum class GameListShortcutTarget;
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enum class DumpRomFSTarget;
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enum class InstalledEntryType;
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class GameListPlaceholder;
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class QtAmiiboSettingsDialog;
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class QtControllerSelectorDialog;
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class QtProfileSelectionDialog;
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class QtSoftwareKeyboardDialog;
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class QtNXWebEngineView;
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namespace Updater { class UpdaterDialog; }
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enum class StartGameType { Normal, Global };
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namespace Core { enum class SystemResultStatus : u32; class System; }
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namespace Core::Frontend { struct CabinetParameters; struct ControllerParameters; struct InlineAppearParameters; struct InlineTextParameters; struct KeyboardInitializeParameters; struct ProfileSelectParameters; }
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namespace DiscordRPC { class DiscordInterface; }
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namespace PlayTime { class PlayTimeManager; }
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namespace FileSys { class ContentProvider; class ManualContentProvider; class VfsFilesystem; }
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namespace InputCommon { class InputSubsystem; }
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namespace Service::AM { struct FrontendAppletParameters; enum class AppletId : u32; }
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namespace Service::AM::Frontend { enum class SwkbdResult : u32; enum class SwkbdTextCheckResult : u32; enum class SwkbdReplyType : u32; enum class WebExitReason : u32; }
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namespace Service::NFC { class NfcDevice; }
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namespace Service::NFP { enum class CabinetMode : u8; }
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namespace Ui { class MainWindow; }
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enum class EmulatedDirectoryTarget { NAND, SDMC };
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namespace VkDeviceInfo { class Record; }
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class VolumeButton : public QPushButton {
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Q_OBJECT
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public:
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explicit VolumeButton(QWidget* parent = nullptr) : QPushButton(parent), scroll_multiplier(1) {
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connect(&scroll_timer, &QTimer::timeout, this, &VolumeButton::ResetMultiplier);
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}
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signals:
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void VolumeChanged();
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protected:
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void wheelEvent(QWheelEvent* event) override;
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private slots:
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void ResetMultiplier();
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private:
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int scroll_multiplier;
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QTimer scroll_timer;
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constexpr static int MaxMultiplier = 8;
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};
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class GMainWindow : public QMainWindow {
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Q_OBJECT
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static const int max_recent_files_item = 10;
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friend class PerformanceOverlay;
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friend class VramOverlay;
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enum { CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES, CREATE_SHORTCUT_MSGBOX_SUCCESS, CREATE_SHORTCUT_MSGBOX_ERROR, CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING };
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public:
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void filterBarSetChecked(bool state);
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void UpdateUITheme();
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explicit GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulkan);
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~GMainWindow() override;
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bool DropAction(QDropEvent* event);
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void AcceptDropEvent(QDropEvent* event);
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MultiplayerState* GetMultiplayerState() { return multiplayer_state; }
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Core::System* GetSystem() { return system.get(); }
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bool IsEmulationRunning() const { return emulation_running; }
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signals:
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void EmulationStarting(EmuThread* emu_thread);
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void EmulationStopping();
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void UpdateThemedIcons();
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void themeChanged();
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void UpdateInstallProgress();
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void AmiiboSettingsFinished(bool is_success, const std::string& name);
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void ControllerSelectorReconfigureFinished(bool is_success);
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void ErrorDisplayFinished();
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void ProfileSelectorFinishedSelection(std::optional<Common::UUID> uuid);
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void SoftwareKeyboardSubmitNormalText(Service::AM::Frontend::SwkbdResult result, std::u16string submitted_text, bool confirmed);
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void SoftwareKeyboardSubmitInlineText(Service::AM::Frontend::SwkbdReplyType reply_type, std::u16string submitted_text, s32 cursor_position);
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void WebBrowserExtractOfflineRomFS();
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void WebBrowserClosed(Service::AM::Frontend::WebExitReason exit_reason, std::string last_url);
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void SigInterrupt();
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public slots:
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void OnLoadComplete();
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void OnExecuteProgram(std::size_t program_index);
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void OnExit();
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void OnSaveConfig();
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void AmiiboSettingsShowDialog(const Core::Frontend::CabinetParameters& parameters, std::shared_ptr<Service::NFC::NfcDevice> nfp_device);
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void AmiiboSettingsRequestExit();
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void ControllerSelectorReconfigureControllers(const Core::Frontend::ControllerParameters& parameters);
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void ControllerSelectorRequestExit();
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void SoftwareKeyboardInitialize(bool is_inline, Core::Frontend::KeyboardInitializeParameters initialize_parameters);
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void SoftwareKeyboardShowNormal();
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void SoftwareKeyboardShowTextCheck(Service::AM::Frontend::SwkbdTextCheckResult text_check_result, std::u16string text_check_message);
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void SoftwareKeyboardShowInline(Core::Frontend::InlineAppearParameters appear_parameters);
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void SoftwareKeyboardHideInline();
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void SoftwareKeyboardInlineTextChanged(Core::Frontend::InlineTextParameters text_parameters);
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void SoftwareKeyboardExit();
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void ErrorDisplayDisplayError(QString error_code, QString error_text);
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void ErrorDisplayRequestExit();
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void ProfileSelectorSelectProfile(const Core::Frontend::ProfileSelectParameters& parameters);
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void ProfileSelectorRequestExit();
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void WebBrowserOpenWebPage(const std::string& main_url, const std::string& additional_args, bool is_local);
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void WebBrowserRequestExit();
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void OnAppFocusStateChanged(Qt::ApplicationState state);
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void OnTasStateChanged();
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private:
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void LinkActionShortcut(QAction* action, const QString& action_name, const bool tas_allowed = false);
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void RegisterMetaTypes();
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void RegisterAutoloaderContents();
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void InitializeWidgets();
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void InitializeDebugWidgets();
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void InitializeRecentFileMenuActions();
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void SetDefaultUIGeometry();
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void RestoreUIState();
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void ConnectWidgetEvents();
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void ConnectMenuEvents();
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void UpdateMenuState();
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void SetupPrepareForSleep();
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void PreventOSSleep();
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void AllowOSSleep();
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bool LoadROM(const QString& filename, Service::AM::FrontendAppletParameters params);
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void BootGame(const QString& filename, Service::AM::FrontendAppletParameters params, StartGameType with_config = StartGameType::Normal);
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void BootGameFromList(const QString& filename, StartGameType with_config);
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void ShutdownGame();
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void ShowTelemetryCallout();
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void SetDiscordEnabled(bool state);
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void LoadAmiibo(const QString& filename);
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bool SelectAndSetCurrentUser(const Core::Frontend::ProfileSelectParameters& parameters);
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void StoreRecentFile(const QString& filename);
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void UpdateRecentFiles();
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bool ConfirmClose();
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bool ConfirmChangeGame();
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bool ConfirmForceLockedExit();
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void RequestGameExit();
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void changeEvent(QEvent* event) override;
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void closeEvent(QCloseEvent* event) override;
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std::string CreateTASFramesString(std::array<size_t, InputCommon::TasInput::PLAYER_NUMBER> frames) const;
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#ifdef __unix__
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void SetupSigInterrupts();
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static void HandleSigInterrupt(int);
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void OnSigInterruptNotifierActivated();
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void SetGamemodeEnabled(bool state);
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#endif
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Service::AM::FrontendAppletParameters ApplicationAppletParameters();
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Service::AM::FrontendAppletParameters LibraryAppletParameters(u64 program_id, Service::AM::AppletId applet_id);
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std::unique_ptr<FileSys::ManualContentProvider> autoloader_provider;
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private slots:
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void OnStartGame();
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void OnRestartGame();
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void OnPauseGame();
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void OnPauseContinueGame();
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void OnStopGame();
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void OnPrepareForSleep(bool prepare_sleep);
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void OnMenuReportCompatibility();
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void OnOpenSupport();
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void OnGameListLoadFile(QString game_path, u64 program_id);
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void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target, const std::string& game_path);
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void OnTransferableShaderCacheOpenFile(u64 program_id);
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void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
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void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target, const std::string& game_path);
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void OnGameListRemovePlayTimeData(u64 program_id);
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void OnGameListDumpRomFS(u64 program_id, const std::string& game_path, DumpRomFSTarget target);
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void OnGameListVerifyIntegrity(const std::string& game_path);
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void OnGameListCopyTID(u64 program_id);
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void OnGameListNavigateToGamedbEntry(u64 program_id, const CompatibilityList& compatibility_list);
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void OnGameListCreateShortcut(u64 program_id, const std::string& game_path, GameListShortcutTarget target);
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void OnGameListOpenDirectory(const QString& directory);
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void OnGameListAddDirectory();
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void OnGameListShowList(bool show);
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void OnGameListOpenPerGameProperties(const std::string& file);
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void OnMenuLoadFile();
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void OnMenuLoadFolder();
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void IncrementInstallProgress();
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void OnMenuInstallToNAND();
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void OnMenuTrimXCI();
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void OnMenuInstallWithAutoloader();
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void OnMenuRecentFile();
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void OnConfigure();
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void OnConfigureTas();
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void OnDecreaseVolume();
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void OnIncreaseVolume();
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void OnMute();
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void OnTasStartStop();
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void OnTasRecord();
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void OnTasReset();
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void OnToggleGraphicsAPI();
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void OnToggleDockedMode();
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void OnToggleGpuAccuracy();
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void OnToggleAdaptingFilter();
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void OnConfigurePerGame();
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void OnLoadAmiibo();
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void OnOpenCitronFolder();
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void OnVerifyInstalledContents();
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void OnInstallFirmware();
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void OnInstallFirmwareFromZip();
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bool ExtractZipToDirectory(const std::filesystem::path& zip_path, const std::filesystem::path& extract_path);
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void OnInstallDecryptionKeys();
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void OnAbout();
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void OnCheckForUpdates();
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void CheckForUpdatesAutomatically();
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void OnToggleFilterBar();
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void OnToggleGridView();
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void OnToggleStatusBar();
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void OnTogglePerformanceOverlay();
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void OnToggleMultiplayerRoomOverlay();
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void OnToggleVramOverlay();
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void OnToggleControllerOverlay();
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void OnDisplayTitleBars(bool);
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double GetCurrentFPS() const;
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double GetCurrentFrameTime() const;
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u32 GetShadersBuilding() const;
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double GetEmulationSpeed() const;
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u64 GetTotalVram() const;
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u64 GetUsedVram() const;
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u64 GetBufferMemoryUsage() const;
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u64 GetTextureMemoryUsage() const;
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u64 GetStagingMemoryUsage() const;
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void InitializeHotkeys();
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void ToggleFullscreen();
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bool UsingExclusiveFullscreen();
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void ShowFullscreen();
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void HideFullscreen();
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void ToggleWindowMode();
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void ResetWindowSize(u32 width, u32 height);
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void ResetWindowSize720();
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void ResetWindowSize900();
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void ResetWindowSize1080();
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void OnAlbum();
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void OnCabinet(Service::NFP::CabinetMode mode);
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void OnMiiEdit();
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void OnOpenControllerMenu();
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void OnCaptureScreenshot();
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void OnCheckFirmwareDecryption();
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void OnLanguageChanged(const QString& locale);
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void OnMouseActivity();
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bool OnShutdownBegin();
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void OnShutdownBeginDialog();
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void OnEmulationStopped();
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void OnEmulationStopTimeExpired();
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private:
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QString GetGameListErrorRemoving(InstalledEntryType type) const;
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void RemoveBaseContent(u64 program_id, InstalledEntryType type);
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void RemoveUpdateContent(u64 program_id, InstalledEntryType type);
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void RemoveAddOnContent(u64 program_id, InstalledEntryType type);
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void RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target);
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void RemoveVulkanDriverPipelineCache(u64 program_id);
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void RemoveAllTransferableShaderCaches(u64 program_id);
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void RemoveCustomConfiguration(u64 program_id, const std::string& game_path);
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void RemovePlayTimeData(u64 program_id);
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void RemoveCacheStorage(u64 program_id);
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bool SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id, u64* selected_title_id, u8* selected_content_record_type);
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ContentManager::InstallResult InstallNCA(const QString& filename);
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void MigrateConfigFiles();
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void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {}, std::string_view gpu_vendor = {});
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void UpdateDockedButton();
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void UpdateAPIText();
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void UpdateFilterText();
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void UpdateAAText();
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void UpdateVolumeUI();
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void UpdateStatusBar();
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void UpdateGPUAccuracyButton();
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void UpdateStatusButtons();
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void UpdateUISettings();
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void UpdateInputDrivers();
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void HideMouseCursor();
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void ShowMouseCursor();
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void OpenURL(const QUrl& url);
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void LoadTranslation();
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void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
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bool CheckDarkMode();
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bool CheckFirmwarePresence();
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void SetFirmwareVersion();
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void ConfigureFilesystemProvider(const std::string& filepath);
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bool ConfirmShutdownGame();
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QString GetTasStateDescription() const;
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bool CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title);
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bool MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name, std::filesystem::path& out_icon_path);
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bool CreateShortcutLink(const std::filesystem::path& shortcut_path, const std::string& comment, const std::filesystem::path& icon_path, const std::filesystem::path& command, const std::string& arguments, const std::string& categories, const std::string& keywords, const std::string& name);
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bool question(QWidget* parent, const QString& title, const QString& text, QMessageBox::StandardButtons buttons = QMessageBox::StandardButtons(QMessageBox::Yes | QMessageBox::No), QMessageBox::StandardButton defaultButton = QMessageBox::NoButton);
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std::unique_ptr<Ui::MainWindow> ui;
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std::unique_ptr<Core::System> system;
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std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
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std::unique_ptr<PlayTime::PlayTimeManager> play_time_manager;
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std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
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MultiplayerState* multiplayer_state = nullptr;
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GRenderWindow* render_window;
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GameList* game_list;
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LoadingScreen* loading_screen;
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QTimer shutdown_timer;
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OverlayDialog* shutdown_dialog{};
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PerformanceOverlay* performance_overlay{};
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MultiplayerRoomOverlay* multiplayer_room_overlay{};
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VramOverlay* vram_overlay{};
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ControllerOverlay* controller_overlay{};
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GameListPlaceholder* game_list_placeholder;
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std::vector<VkDeviceInfo::Record> vk_device_records;
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QLabel* message_label = nullptr;
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QLabel* shader_building_label = nullptr;
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QLabel* res_scale_label = nullptr;
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QLabel* emu_speed_label = nullptr;
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QLabel* game_fps_label = nullptr;
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QLabel* emu_frametime_label = nullptr;
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QLabel* tas_label = nullptr;
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QLabel* firmware_label = nullptr;
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QPushButton* gpu_accuracy_button = nullptr;
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QPushButton* renderer_status_button = nullptr;
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QPushButton* dock_status_button = nullptr;
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QPushButton* filter_status_button = nullptr;
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QPushButton* aa_status_button = nullptr;
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VolumeButton* volume_button = nullptr;
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QWidget* volume_popup = nullptr;
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QSlider* volume_slider = nullptr;
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QTimer status_bar_update_timer;
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std::unique_ptr<QtConfig> config;
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bool emulation_running = false;
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std::unique_ptr<EmuThread> emu_thread;
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QString current_game_path;
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bool user_flag_cmd_line = false;
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bool auto_paused = false;
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bool auto_muted = false;
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QTimer mouse_hide_timer;
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QTimer update_input_timer;
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QString startup_icon_theme;
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bool os_dark_mode = false;
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std::shared_ptr<FileSys::VfsFilesystem> vfs;
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std::unique_ptr<FileSys::ManualContentProvider> provider;
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ProfilerWidget* profilerWidget;
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MicroProfileDialog* microProfileDialog;
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WaitTreeWidget* waitTreeWidget;
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ControllerDialog* controller_dialog;
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QAction* actions_recent_files[max_recent_files_item];
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QStringList default_theme_paths;
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HotkeyRegistry hotkey_registry;
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QTranslator translator;
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QProgressDialog* install_progress;
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QString last_filename_booted;
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QtAmiiboSettingsDialog* cabinet_applet = nullptr;
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QtControllerSelectorDialog* controller_applet = nullptr;
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QtProfileSelectionDialog* profile_select_applet = nullptr;
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QDialog* error_applet = nullptr;
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QtSoftwareKeyboardDialog* software_keyboard = nullptr;
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QtNXWebEngineView* web_applet = nullptr;
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bool is_amiibo_file_select_active{};
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bool is_load_file_select_active{};
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bool is_tas_recording_dialog_active{};
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#ifdef __unix__
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QSocketNotifier* sig_interrupt_notifier;
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static std::array<int, 3> sig_interrupt_fds;
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#endif
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protected:
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void dropEvent(QDropEvent* event) override;
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void dragEnterEvent(QDragEnterEvent* event) override;
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void dragMoveEvent(QDragMoveEvent* event) override;
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};
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