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Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.
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@@ -32,7 +32,7 @@ public:
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*
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* @param stream - The stream to close.
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*/
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virtual void CloseStream(const SinkStream* stream) = 0;
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virtual void CloseStream(SinkStream* stream) = 0;
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/**
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* Close all streams.
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