diff --git a/src/common/settings_input.h b/src/common/settings_input.h index a99bb0892..19e249840 100644 --- a/src/common/settings_input.h +++ b/src/common/settings_input.h @@ -1,4 +1,5 @@ // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -365,6 +366,7 @@ constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; +constexpr u32 DEFAULT_CONTROLLER_COLOR = 0xE1E1E1; enum class ControllerType { ProController, @@ -390,10 +392,12 @@ struct PlayerInput { bool vibration_enabled; int vibration_strength; + u32 body_color; u32 body_color_left; u32 body_color_right; u32 button_color_left; u32 button_color_right; + bool gyro_overlay_visible; std::string profile_name; // This is meant to tell the Android frontend whether to use a device's built-in vibration