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fix(gamescope): About UI
Signed-off-by: Collecting <collecting@noreply.localhost>
This commit is contained in:
@@ -13,47 +13,41 @@
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#include "citron/about_dialog.h"
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AboutDialog::AboutDialog(QWidget* parent)
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: QDialog(parent) {
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: QDialog(parent) {
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const bool is_gamescope = !qgetenv("GAMESCOPE_WIDTH").isEmpty() || qgetenv("XDG_CURRENT_DESKTOP") == "gamescope";
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if (is_gamescope) {
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setWindowFlags(Qt::Window | Qt::CustomizeWindowHint | Qt::WindowTitleHint);
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setWindowModality(Qt::NonModal);
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} else {
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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}
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ui = std::make_unique<Ui::AboutDialog>();
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ui->setupUi(this);
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connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept);
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connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
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std::string citron_build_version = "citron | 0.12.25";
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#ifdef CITRON_ENABLE_PGO_USE
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#ifdef CITRON_ENABLE_PGO_USE
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citron_build_version += " | PGO";
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#endif
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#endif
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if (is_gamescope) {
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// Safe-zone sizing for the Deck
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resize(850, 500);
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resize(700, 450);
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// Add padding so text doesn't hit the edges of the screen
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if (this->layout()) {
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this->layout()->setContentsMargins(24, 24, 24, 24);
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this->layout()->setSpacing(12);
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}
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// Scale fonts up slightly so they aren't "too small"
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QFont font = this->font();
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font.setPointSize(font.pointSize() + 1);
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this->setFont(font);
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// Scale the "citron" title slightly for the handheld screen
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// without stripping the HTML colors/fonts
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QString currentStyle = ui->labelCitron->styleSheet();
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ui->labelCitron->setStyleSheet(currentStyle + QStringLiteral("font-size: 22pt;"));
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// Keep the Citron header large
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ui->labelCitron->setStyleSheet(QStringLiteral("font-size: 24pt; font-weight: bold;"));
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}
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const QIcon citron_logo = QIcon::fromTheme(QStringLiteral("org.citron_emu.citron"));
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if (!citron_logo.isNull()) {
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int logo_size = is_gamescope ? 160 : 200;
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ui->labelLogo->setPixmap(citron_logo.pixmap(logo_size));
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int logo_size = is_gamescope ? 150 : 200;
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ui->labelLogo->setPixmap(citron_logo.pixmap(logo_size, logo_size));
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ui->labelLogo->setScaledContents(true);
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ui->labelLogo->setFixedSize(logo_size, logo_size);
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}
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