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shader: Initial instruction support
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@@ -17,7 +17,6 @@ void Invoke(Func&& func, IR::Function& function) {
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}
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void DeadCodeEliminationPass(IR::Block& block);
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void GetSetElimination(IR::Block& block);
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void IdentityRemovalPass(IR::Block& block);
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void SsaRewritePass(IR::Function& function);
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void VerificationPass(const IR::Block& block);
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