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rasterizer: separate TextureCopy from DisplayTransfer
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@@ -42,11 +42,16 @@ public:
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/// and invalidated
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virtual void FlushAndInvalidateRegion(PAddr addr, u32 size) = 0;
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/// Attempt to use a faster method to perform a display transfer
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/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
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virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) {
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return false;
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}
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/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 1
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virtual bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) {
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return false;
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}
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/// Attempt to use a faster method to fill a region
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virtual bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) {
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return false;
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