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glsl: textures wip
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@@ -59,20 +59,15 @@ public:
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std::string Define(IR::Inst& inst, IR::Type type);
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std::string Consume(const IR::Value& value);
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/// Returns true if the instruction is expected to be aliased to another
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static bool IsAliased(const IR::Inst& inst);
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/// Returns the underlying value out of an alias sequence
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static IR::Inst& AliasInst(IR::Inst& inst);
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std::string GetGlslType(Type type);
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std::string GetGlslType(IR::Type type);
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private:
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static constexpr size_t NUM_REGS = 4096;
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static constexpr size_t NUM_ELEMENTS = 4;
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std::string Consume(IR::Inst& inst);
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std::string GetType(Type type, u32 index);
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Type RegType(IR::Type type);
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Id Alloc();
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void Free(Id id);
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