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feat: Implement 32:9 aspect ratio
This commit introduces support for a 32:9 aspect ratio throughout Citron.
Key changes include:
- **Enum Updates**: Added `R32_9` to `Settings::AspectRatio` and `Layout::AspectRatio` enums, ensuring consistent integer mapping for casting between them.
- **Core Logic**:
- Modified `UISettings::CalculateWidth` to correctly compute width for the 32:9 ratio.
- Updated `Layout::EmulationAspectRatio` to handle the new `R32_9` case and return the appropriate float value (9.0f / 32.0f).
- **Android Integration**:
- Updated `EmulationFragment.kt` and `EmulationActivity.kt` (for Picture-in-Picture) to recognize and apply the 32:9 aspect ratio (mapping setting value `4` to `Rational(32, 9)`).
- **UI Configuration**:
- Added "Force 32:9" to the aspect ratio selection in the graphics settings UI via `shared_translation.cpp`. This string is translatable.
This enhancement allows users to utilize ultra-widescreen 32:9 displays for a more immersive experience.
Signed-off-by: Zephyron <zephyron@citron-emu.org>
This commit is contained in:
@@ -1,4 +1,5 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-FileCopyrightText: 2025 citron Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.citron.citron_emu.activities
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@@ -312,6 +313,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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1 -> Rational(4, 3)
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2 -> Rational(21, 9)
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3 -> Rational(16, 10)
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4 -> Rational(32, 9)
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else -> null // Best fit
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}
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return this.apply { aspectRatio?.let { setAspectRatio(it) } }
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@@ -1,4 +1,5 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-FileCopyrightText: 2025 citron Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.citron.citron_emu.fragments
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@@ -577,6 +578,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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1 -> Rational(4, 3)
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2 -> Rational(21, 9)
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3 -> Rational(16, 10)
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4 -> Rational(32, 9)
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else -> null // Best fit
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}
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when (verticalAlignment) {
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