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glasm: Use storage buffers instead of global memory when possible
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@@ -4,7 +4,6 @@ add_library(shader_recompiler STATIC
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backend/glasm/emit_context.h
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backend/glasm/emit_glasm.cpp
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backend/glasm/emit_glasm.h
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backend/glasm/emit_glasm_atomic.cpp
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backend/glasm/emit_glasm_barriers.cpp
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backend/glasm/emit_glasm_bitwise_conversion.cpp
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backend/glasm/emit_glasm_composite.cpp
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