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cmake: move gamemode target include into its file
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1
externals/CMakeLists.txt
vendored
1
externals/CMakeLists.txt
vendored
@@ -191,7 +191,6 @@ endif()
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if (UNIX)
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add_subdirectory(gamemode)
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target_include_directories(gamemode PUBLIC gamemode/include)
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endif()
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# Breakpad
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