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video_core: Generate mipmap texture by drawing
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@@ -17,6 +17,7 @@ void LowerFp16ToFp32(IR::Program& program);
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void LowerInt64ToInt32(IR::Program& program);
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void RescalingPass(IR::Program& program);
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void SsaRewritePass(IR::Program& program);
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void PositionPass(Environment& env, IR::Program& program);
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void TexturePass(Environment& env, IR::Program& program);
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void VerificationPass(const IR::Program& program);
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