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shader: Implement SampleMask
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@@ -75,6 +75,7 @@ bool Inst::MayHaveSideEffects() const noexcept {
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case Opcode::SetAttributeIndexed:
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case Opcode::SetPatch:
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case Opcode::SetFragColor:
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case Opcode::SetSampleMask:
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case Opcode::SetFragDepth:
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case Opcode::WriteGlobalU8:
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case Opcode::WriteGlobalS8:
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