From 6a7fd947d5e56ce6b53f8b042edd765b67176290 Mon Sep 17 00:00:00 2001 From: Collecting Date: Wed, 21 Jan 2026 10:47:54 +0100 Subject: [PATCH] Remove Redundant NavigateToGamedbEntry Since new compatibility list is off-shored to separate repo, might as well get rid of this. Could of re-purposed for reading the listings but we'll think about it. Signed-off-by: Collecting --- src/citron/game_list.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/citron/game_list.cpp b/src/citron/game_list.cpp index e04809b7f..d6113559b 100644 --- a/src/citron/game_list.cpp +++ b/src/citron/game_list.cpp @@ -1045,7 +1045,6 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri QAction* verify_integrity = context_menu.addAction(tr("Verify Integrity")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* submit_compat_report = context_menu.addAction(tr("Submit Compatibility Report")); - QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); #if !defined(__APPLE__) QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut")); QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop")); @@ -1071,8 +1070,6 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri remove_vk_shader_cache->setVisible(program_id != 0); remove_shader_cache->setVisible(program_id != 0); remove_all_content->setVisible(program_id != 0); - auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); - navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0); connect(favorite, &QAction::triggered, [this, program_id]() { ToggleFavorite(program_id); }); connect(open_save_location, &QAction::triggered, [this, program_id, path]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path); }); @@ -1279,7 +1276,6 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri QDesktopServices::openUrl(url); }); - connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); }); #if !defined(__APPLE__) connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() { emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop); }); connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() { emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications); });