mirror of
https://git.citron-emu.org/citron/emulator
synced 2025-12-22 20:03:42 +00:00
Merge pull request #1628 from greggameplayer/Texture2DArray
Implement SurfaceTarget Texture2DArray
This commit is contained in:
@@ -1348,6 +1348,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
|
|||||||
break;
|
break;
|
||||||
case SurfaceTarget::TextureCubemap:
|
case SurfaceTarget::TextureCubemap:
|
||||||
case SurfaceTarget::Texture3D:
|
case SurfaceTarget::Texture3D:
|
||||||
|
case SurfaceTarget::Texture2DArray:
|
||||||
case SurfaceTarget::TextureCubeArray:
|
case SurfaceTarget::TextureCubeArray:
|
||||||
AccurateCopySurface(old_surface, new_surface);
|
AccurateCopySurface(old_surface, new_surface);
|
||||||
break;
|
break;
|
||||||
|
|||||||
Reference in New Issue
Block a user