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Add FPS to SDL title bar
Also fix a small issue with incorrect shutdown ordering in SDL. Previously the system would still be running so the telemetry task didn't launch and detached_tasks would assert(count == 0)
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@@ -60,4 +60,7 @@ protected:
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/// Internal SDL2 render window
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SDL_Window* render_window;
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/// Keeps track of how often to update the title bar during gameplay
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u32 last_time = 0;
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};
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