feat: New Autoloader & "Update Manager" Rebrand & Remove Unused Variable

Signed-off-by: Collecting <collecting@noreply.localhost>
This commit is contained in:
Collecting
2025-12-10 01:22:19 +00:00
parent d57646eb33
commit 51a2bd004d

View File

@@ -162,6 +162,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/core.h" #include "core/core.h"
#include "citron/compatibility_list.h" #include "citron/compatibility_list.h"
#include "citron/configuration/configure_dialog.h" #include "citron/configuration/configure_dialog.h"
#include "citron/configuration/configure_filesystem.h"
#include "citron/configuration/configure_input_per_game.h" #include "citron/configuration/configure_input_per_game.h"
#include "citron/configuration/qt_config.h" #include "citron/configuration/qt_config.h"
#include "citron/debugger/console.h" #include "citron/debugger/console.h"
@@ -213,7 +214,6 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
} }
#endif #endif
constexpr int default_mouse_hide_timeout = 2500;
constexpr int default_input_update_timeout = 1; constexpr int default_input_update_timeout = 1;
constexpr size_t CopyBufferSize = 1_MiB; constexpr size_t CopyBufferSize = 1_MiB;
@@ -1618,6 +1618,7 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory); connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory);
connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this, connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this,
&GMainWindow::OnGameListAddDirectory); &GMainWindow::OnGameListAddDirectory);
connect(game_list, &GameList::RunAutoloaderRequested, this, &GMainWindow::OnRunAutoloaderFromGameList);
connect(game_list, &GameList::ShowList, this, &GMainWindow::OnGameListShowList); connect(game_list, &GameList::ShowList, this, &GMainWindow::OnGameListShowList);
connect(game_list, &GameList::PopulatingCompleted, connect(game_list, &GameList::PopulatingCompleted,
[this] { multiplayer_state->UpdateGameList(game_list->GetModel()); }); [this] { multiplayer_state->UpdateGameList(game_list->GetModel()); });
@@ -1657,7 +1658,7 @@ void GMainWindow::ConnectMenuEvents() {
connect_menu(ui->action_Load_File, &GMainWindow::OnMenuLoadFile); connect_menu(ui->action_Load_File, &GMainWindow::OnMenuLoadFile);
connect_menu(ui->action_Load_Folder, &GMainWindow::OnMenuLoadFolder); connect_menu(ui->action_Load_Folder, &GMainWindow::OnMenuLoadFolder);
connect_menu(ui->action_Install_File_NAND, &GMainWindow::OnMenuInstallToNAND); connect_menu(ui->action_Install_File_NAND, &GMainWindow::OnMenuInstallToNAND);
connect_menu(ui->action_Install_With_Autoloader, &GMainWindow::OnMenuInstallWithAutoloader); connect(ui->action_Install_With_Update_Manager, &QAction::triggered, this, &GMainWindow::OnMenuInstallWithUpdateManager);
connect_menu(ui->action_Trim_XCI_File, &GMainWindow::OnMenuTrimXCI); connect_menu(ui->action_Trim_XCI_File, &GMainWindow::OnMenuTrimXCI);
connect_menu(ui->action_Exit, &QMainWindow::close); connect_menu(ui->action_Exit, &QMainWindow::close);
connect_menu(ui->action_Load_Amiibo, &GMainWindow::OnLoadAmiibo); connect_menu(ui->action_Load_Amiibo, &GMainWindow::OnLoadAmiibo);
@@ -4100,6 +4101,7 @@ void GMainWindow::OnConfigure() {
&GMainWindow::OnLanguageChanged); &GMainWindow::OnLanguageChanged);
const auto result = configure_dialog.exec(); const auto result = configure_dialog.exec();
if (result != QDialog::Accepted && !UISettings::values.configuration_applied && if (result != QDialog::Accepted && !UISettings::values.configuration_applied &&
!UISettings::values.reset_to_defaults) { !UISettings::values.reset_to_defaults) {
// Runs if the user hit Cancel or closed the window, and did not ever press the Apply button // Runs if the user hit Cancel or closed the window, and did not ever press the Apply button
@@ -4119,7 +4121,7 @@ void GMainWindow::OnConfigure() {
Common::FS::GetCitronPath(Common::FS::CitronPath::ConfigDir) / "custom")) { Common::FS::GetCitronPath(Common::FS::CitronPath::ConfigDir) / "custom")) {
LOG_WARNING(Frontend, "Failed to remove custom configuration files"); LOG_WARNING(Frontend, "Failed to remove custom configuration files");
} }
if (!Common::FS::RemoveDirRecursively( if (!Common::FS::RemoveDirContentsRecursively(
Common::FS::GetCitronPath(Common::FS::CitronPath::CacheDir) / "game_list")) { Common::FS::GetCitronPath(Common::FS::CitronPath::CacheDir) / "game_list")) {
LOG_WARNING(Frontend, "Failed to remove game metadata cache files"); LOG_WARNING(Frontend, "Failed to remove game metadata cache files");
} }
@@ -6360,12 +6362,12 @@ void GMainWindow::RegisterAutoloaderContents() {
} }
} }
void GMainWindow::OnMenuInstallWithAutoloader() { void GMainWindow::OnMenuInstallWithUpdateManager() {
LOG_INFO(Loader, "AUTOLOADER: Starting Autoloader installation process."); LOG_INFO(Loader, "UPDATE MANAGER: Starting update installation process.");
const QString file_filter = tr("Nintendo Submission Package (*.nsp)"); const QString file_filter = tr("Nintendo Submission Package (*.nsp)");
QStringList filenames = QFileDialog::getOpenFileNames( QStringList filenames = QFileDialog::getOpenFileNames(
this, tr("Select Update/DLC Files for Autoloader"), this, tr("Select Update Files for Update Manager"),
QString::fromStdString(UISettings::values.roms_path), file_filter); QString::fromStdString(UISettings::values.roms_path), file_filter);
if (filenames.isEmpty()) { if (filenames.isEmpty()) {
@@ -6374,7 +6376,42 @@ void GMainWindow::OnMenuInstallWithAutoloader() {
UISettings::values.roms_path = QFileInfo(filenames[0]).path().toStdString(); UISettings::values.roms_path = QFileInfo(filenames[0]).path().toStdString();
// Calculate the total size of all files to be installed for the progress dialog. bool dlc_detected = false;
for (const QString& file : filenames) {
QString sanitized_path = file;
if (sanitized_path.contains(QLatin1String(".nsp/"))) {
sanitized_path = sanitized_path.left(sanitized_path.indexOf(QLatin1String(".nsp/")) + 4);
}
auto vfs_file = vfs->OpenFile(sanitized_path.toStdString(), FileSys::OpenMode::Read);
if (vfs_file) {
FileSys::NSP nsp(vfs_file);
if (nsp.GetStatus() == Loader::ResultStatus::Success && !nsp.GetNCAs().empty()) {
const auto& [title_id, nca_map] = *nsp.GetNCAs().begin();
const auto meta_iter = std::find_if(nca_map.begin(), nca_map.end(), [](const auto& pair){
return pair.first.second == FileSys::ContentRecordType::Meta;
});
if (meta_iter != nca_map.end()) {
const auto& meta_nca = meta_iter->second;
if (meta_nca && !meta_nca->GetSubdirectories().empty() && !meta_nca->GetSubdirectories()[0]->GetFiles().empty()) {
const auto cnmt_file = meta_nca->GetSubdirectories()[0]->GetFiles()[0];
const FileSys::CNMT cnmt(cnmt_file);
if (cnmt.GetType() != FileSys::TitleType::Update) {
dlc_detected = true;
break; // Found one DLC, no need to check further.
}
}
}
}
}
}
if (dlc_detected) {
QMessageBox::warning(this, tr("DLC Detected"),
tr("The Update Manager is not compatible with DLC installations. Please select only update files."));
return; // Abort the operation.
}
qint64 total_size_bytes = 0; qint64 total_size_bytes = 0;
for (const QString& file : filenames) { for (const QString& file : filenames) {
QString sanitized_path = file; QString sanitized_path = file;
@@ -6399,7 +6436,7 @@ void GMainWindow::OnMenuInstallWithAutoloader() {
return; return;
} }
QProgressDialog progress(tr("Installing to Autoloader..."), tr("Cancel"), 0, 100, this); QProgressDialog progress(tr("Installing Updates..."), tr("Cancel"), 0, 100, this);
progress.setWindowModality(Qt::WindowModal); progress.setWindowModality(Qt::WindowModal);
progress.setMinimumDuration(0); progress.setMinimumDuration(0);
progress.setValue(0); progress.setValue(0);
@@ -6422,25 +6459,25 @@ void GMainWindow::OnMenuInstallWithAutoloader() {
sanitized_path = sanitized_path.left(sanitized_path.indexOf(QLatin1String(".nsp/")) + 4); sanitized_path = sanitized_path.left(sanitized_path.indexOf(QLatin1String(".nsp/")) + 4);
} }
const std::string file_path = sanitized_path.toStdString(); const std::string file_path = sanitized_path.toStdString();
LOG_INFO(Loader, "AUTOLOADER: Processing sanitized file path: {}", file_path); LOG_INFO(Loader, "UPDATE MANAGER: Processing sanitized file path: {}", file_path);
auto vfs_file = vfs->OpenFile(file_path, FileSys::OpenMode::Read); auto vfs_file = vfs->OpenFile(file_path, FileSys::OpenMode::Read);
if (!vfs_file) { if (!vfs_file) {
LOG_ERROR(Loader, "AUTOLOADER: FAILED at VFS Open. Could not open file: {}", file_path); LOG_ERROR(Loader, "UPDATE MANAGER: FAILED at VFS Open. Could not open file: {}", file_path);
failed_files.append(QFileInfo(file).fileName() + tr(" (File Open Error)")); failed_files.append(QFileInfo(file).fileName() + tr(" (File Open Error)"));
continue; continue;
} }
FileSys::NSP nsp(vfs_file); FileSys::NSP nsp(vfs_file);
if (nsp.GetStatus() != Loader::ResultStatus::Success) { if (nsp.GetStatus() != Loader::ResultStatus::Success) {
LOG_ERROR(Loader, "AUTOLOADER: FAILED at NSP Parse for file: {}", file_path); LOG_ERROR(Loader, "UPDATE MANAGER: FAILED at NSP Parse for file: {}", file_path);
failed_files.append(QFileInfo(file).fileName() + tr(" (NSP Parse Error)")); failed_files.append(QFileInfo(file).fileName() + tr(" (NSP Parse Error)"));
continue; continue;
} }
const auto title_map = nsp.GetNCAs(); const auto title_map = nsp.GetNCAs();
if (title_map.empty()) { if (title_map.empty()) {
LOG_ERROR(Loader, "AUTOLOADER: FAILED, NSP contains no titles: {}", file_path); LOG_ERROR(Loader, "UPDATE MANAGER: FAILED, NSP contains no titles: {}", file_path);
failed_files.append(QFileInfo(file).fileName() + tr(" (Empty NSP)")); failed_files.append(QFileInfo(file).fileName() + tr(" (Empty NSP)"));
continue; continue;
} }
@@ -6451,7 +6488,7 @@ void GMainWindow::OnMenuInstallWithAutoloader() {
}); });
if (!meta_nca || meta_nca->GetSubdirectories().empty() || meta_nca->GetSubdirectories()[0]->GetFiles().empty()) { if (!meta_nca || meta_nca->GetSubdirectories().empty() || meta_nca->GetSubdirectories()[0]->GetFiles().empty()) {
LOG_ERROR(Loader, "AUTOLOADER: FAILED at Metadata search for title {}: malformed.", title_id); LOG_ERROR(Loader, "UPDATE MANAGER: FAILED at Metadata search for title {}: malformed.", title_id);
failed_files.append(QFileInfo(file).fileName() + tr(" (Malformed Metadata)")); failed_files.append(QFileInfo(file).fileName() + tr(" (Malformed Metadata)"));
continue; continue;
} }
@@ -6459,7 +6496,7 @@ void GMainWindow::OnMenuInstallWithAutoloader() {
const auto cnmt_file = meta_nca->GetSubdirectories()[0]->GetFiles()[0]; const auto cnmt_file = meta_nca->GetSubdirectories()[0]->GetFiles()[0];
const FileSys::CNMT cnmt(cnmt_file); const FileSys::CNMT cnmt(cnmt_file);
std::string type_folder = (cnmt.GetType() == FileSys::TitleType::Update) ? "Updates" : "DLC"; std::string type_folder = "Updates";
u64 program_id = FileSys::GetBaseTitleID(title_id); u64 program_id = FileSys::GetBaseTitleID(title_id);
QString nsp_name = QFileInfo(sanitized_path).completeBaseName(); QString nsp_name = QFileInfo(sanitized_path).completeBaseName();
std::string sdmc_path = Common::FS::GetCitronPathString(Common::FS::CitronPath::SDMCDir); std::string sdmc_path = Common::FS::GetCitronPathString(Common::FS::CitronPath::SDMCDir);
@@ -6467,7 +6504,7 @@ void GMainWindow::OnMenuInstallWithAutoloader() {
auto dest_dir = VfsFilesystemCreateDirectoryWrapper(vfs, dest_path_str, FileSys::OpenMode::ReadWrite); auto dest_dir = VfsFilesystemCreateDirectoryWrapper(vfs, dest_path_str, FileSys::OpenMode::ReadWrite);
if (!dest_dir) { if (!dest_dir) {
LOG_ERROR(Loader, "AUTOLOADER: FAILED to create destination directory: {}", dest_path_str); LOG_ERROR(Loader, "UPDATE MANAGER: FAILED to create destination directory: {}", dest_path_str);
failed_files.append(QFileInfo(file).fileName() + tr(" (Directory Creation Error)")); failed_files.append(QFileInfo(file).fileName() + tr(" (Directory Creation Error)"));
continue; continue;
} }
@@ -6478,13 +6515,13 @@ void GMainWindow::OnMenuInstallWithAutoloader() {
auto dest_file = dest_dir->CreateFileRelative(source_file->GetName()); auto dest_file = dest_dir->CreateFileRelative(source_file->GetName());
if (!dest_file) { if (!dest_file) {
LOG_ERROR(Loader, "AUTOLOADER: FAILED to create destination file for {}.", source_file->GetName()); LOG_ERROR(Loader, "UPDATE MANAGER: FAILED to create destination file for {}.", source_file->GetName());
copy_failed = true; copy_failed = true;
break; break;
} }
if (!dest_file->Resize(source_file->GetSize())) { if (!dest_file->Resize(source_file->GetSize())) {
LOG_ERROR(Loader, "AUTOLOADER: FAILED to resize destination file for {}.", source_file->GetName()); LOG_ERROR(Loader, "UPDATE MANAGER: FAILED to resize destination file for {}.", source_file->GetName());
copy_failed = true; copy_failed = true;
break; break;
} }
@@ -6501,7 +6538,7 @@ void GMainWindow::OnMenuInstallWithAutoloader() {
const auto bytes_read = source_file->Read(buffer.data(), bytes_to_read, i); const auto bytes_read = source_file->Read(buffer.data(), bytes_to_read, i);
if (bytes_read == 0 && i < source_file->GetSize()) { if (bytes_read == 0 && i < source_file->GetSize()) {
LOG_ERROR(Loader, "AUTOLOADER: FAILED to read from source file {}.", source_file->GetName()); LOG_ERROR(Loader, "UPDATE MANAGER: FAILED to read from source file {}.", source_file->GetName());
copy_failed = true; copy_failed = true;
break; break;
} }
@@ -6534,7 +6571,7 @@ void GMainWindow::OnMenuInstallWithAutoloader() {
progress.close(); progress.close();
QString message = tr("Autoloader install finished."); QString message = tr("Update Manager install finished.");
if (success_count > 0) { if (success_count > 0) {
message += tr("\n%n file(s) successfully installed.", "", success_count); message += tr("\n%n file(s) successfully installed.", "", success_count);
} }
@@ -6551,3 +6588,11 @@ void GMainWindow::OnMenuInstallWithAutoloader() {
void GMainWindow::OnToggleGridView() { void GMainWindow::OnToggleGridView() {
game_list->ToggleViewMode(); game_list->ToggleViewMode();
} }
void GMainWindow::OnRunAutoloaderFromGameList() {
// This creates a temporary instance of the filesystem logic,
// calls the autoloader function, and then the instance is automatically cleaned up.
// We pass 'this' (the GMainWindow) as the parent.
ConfigureFilesystem fs_logic(this);
fs_logic.OnRunAutoloader(true);
}