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shader: Implement VOTE
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@@ -359,6 +359,12 @@ void VisitUsages(Info& info, IR::Inst& inst) {
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inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp) != nullptr;
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break;
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}
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case IR::Opcode::VoteAll:
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case IR::Opcode::VoteAny:
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case IR::Opcode::VoteEqual:
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case IR::Opcode::SubgroupBallot:
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info.uses_subgroup_vote = true;
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break;
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default:
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break;
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}
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