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Process: Rename StaticAddressMapping => AddressMapping
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@@ -110,7 +110,7 @@ protected:
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* Common address mappings found in most games, used for binary formats that don't have this
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* information.
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*/
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extern const std::initializer_list<Kernel::StaticAddressMapping> default_address_mappings;
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extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings;
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/**
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* Identifies and loads a bootable file
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