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GPU: Added RGB565/RGB8 framebuffer support and various cleanups.
- Centralizes color format encode/decode functions. - Fixes endianness issues. - Implements remaining framebuffer formats in the debugger.
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@@ -29,7 +29,7 @@ class GraphicsFramebufferWidget : public BreakPointObserverDock {
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enum class Format {
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RGBA8 = 0,
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RGB8 = 1,
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RGBA5551 = 2,
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RGB5A1 = 2,
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RGB565 = 3,
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RGBA4 = 4,
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};
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