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vk_texture_cache: Use nearest neighbor scaling when available
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@@ -460,6 +460,8 @@ bool IsPixelFormatASTC(PixelFormat format);
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bool IsPixelFormatSRGB(PixelFormat format);
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bool IsPixelFormatInteger(PixelFormat format);
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std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
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u64 EstimatedDecompressedSize(u64 base_size, PixelFormat format);
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