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https://git.citron-emu.org/citron/emulator
synced 2025-12-20 19:13:56 +00:00
fix: Resolve compilation issues with fmt library and formatters
Fix multiple compilation errors preventing successful build: * Add const qualifier to custom fmt formatter functions across codebase - Updated formatters in logging, shader recompiler, texture cache, and other modules - Ensures compatibility with newer fmt library versions * Add missing fmt/ranges.h includes for fmt::join usage - Fixed fmt::join calls in Vulkan renderer, GDB stub, NFC service, and main window - Resolves "no member named 'join' in namespace 'fmt'" errors * Exclude unsupported platforms from Boost.Process usage in debugger - Extended conditional compilation to avoid Boost.Process where unavailable * Fix type casting issues in AOC service manager - Resolved std::min type mismatch with explicit casting
This commit is contained in:
@@ -184,7 +184,7 @@ struct fmt::formatter<Shader::Backend::GLASM::Id> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(Shader::Backend::GLASM::Id id, FormatContext& ctx) {
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auto format(Shader::Backend::GLASM::Id id, FormatContext& ctx) const {
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return Shader::Backend::GLASM::FormatTo<true>(ctx, id);
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}
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};
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@@ -195,7 +195,7 @@ struct fmt::formatter<Shader::Backend::GLASM::Register> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::Backend::GLASM::Register& value, FormatContext& ctx) {
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auto format(const Shader::Backend::GLASM::Register& value, FormatContext& ctx) const {
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if (value.type != Shader::Backend::GLASM::Type::Register) {
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throw Shader::InvalidArgument("Register value type is not register");
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}
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@@ -209,7 +209,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarRegister> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::Backend::GLASM::ScalarRegister& value, FormatContext& ctx) {
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auto format(const Shader::Backend::GLASM::ScalarRegister& value, FormatContext& ctx) const {
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if (value.type != Shader::Backend::GLASM::Type::Register) {
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throw Shader::InvalidArgument("Register value type is not register");
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}
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@@ -223,7 +223,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarU32> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::Backend::GLASM::ScalarU32& value, FormatContext& ctx) {
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auto format(const Shader::Backend::GLASM::ScalarU32& value, FormatContext& ctx) const {
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switch (value.type) {
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case Shader::Backend::GLASM::Type::Void:
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break;
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@@ -244,7 +244,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarS32> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::Backend::GLASM::ScalarS32& value, FormatContext& ctx) {
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auto format(const Shader::Backend::GLASM::ScalarS32& value, FormatContext& ctx) const {
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switch (value.type) {
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case Shader::Backend::GLASM::Type::Void:
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break;
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@@ -265,7 +265,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF32> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::Backend::GLASM::ScalarF32& value, FormatContext& ctx) {
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auto format(const Shader::Backend::GLASM::ScalarF32& value, FormatContext& ctx) const {
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switch (value.type) {
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case Shader::Backend::GLASM::Type::Void:
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break;
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@@ -286,7 +286,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF64> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::Backend::GLASM::ScalarF64& value, FormatContext& ctx) {
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auto format(const Shader::Backend::GLASM::ScalarF64& value, FormatContext& ctx) const {
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switch (value.type) {
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case Shader::Backend::GLASM::Type::Void:
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break;
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@@ -250,7 +250,7 @@ struct fmt::formatter<Shader::IR::Attribute> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::IR::Attribute& attribute, FormatContext& ctx) {
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auto format(const Shader::IR::Attribute& attribute, FormatContext& ctx) const {
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return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(attribute));
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}
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};
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@@ -52,7 +52,7 @@ struct fmt::formatter<Shader::IR::Condition> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::IR::Condition& cond, FormatContext& ctx) {
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auto format(const Shader::IR::Condition& cond, FormatContext& ctx) const {
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return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(cond));
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}
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};
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@@ -55,7 +55,7 @@ struct fmt::formatter<Shader::IR::FlowTest> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::IR::FlowTest& flow_test, FormatContext& ctx) {
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auto format(const Shader::IR::FlowTest& flow_test, FormatContext& ctx) const {
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return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(flow_test));
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}
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};
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@@ -103,7 +103,7 @@ struct fmt::formatter<Shader::IR::Opcode> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::IR::Opcode& op, FormatContext& ctx) {
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auto format(const Shader::IR::Opcode& op, FormatContext& ctx) const {
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return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(op));
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}
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};
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@@ -33,7 +33,7 @@ struct fmt::formatter<Shader::IR::Pred> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::IR::Pred& pred, FormatContext& ctx) {
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auto format(const Shader::IR::Pred& pred, FormatContext& ctx) const {
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if (pred == Shader::IR::Pred::PT) {
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return fmt::format_to(ctx.out(), "PT");
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} else {
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@@ -319,7 +319,7 @@ struct fmt::formatter<Shader::IR::Reg> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::IR::Reg& reg, FormatContext& ctx) {
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auto format(const Shader::IR::Reg& reg, FormatContext& ctx) const {
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if (reg == Shader::IR::Reg::RZ) {
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return fmt::format_to(ctx.out(), "RZ");
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} else if (static_cast<int>(reg) >= 0 && static_cast<int>(reg) < 255) {
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@@ -54,7 +54,7 @@ struct fmt::formatter<Shader::IR::Type> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::IR::Type& type, FormatContext& ctx) {
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auto format(const Shader::IR::Type& type, FormatContext& ctx) const {
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return fmt::format_to(ctx.out(), "{}", NameOf(type));
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}
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};
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@@ -102,7 +102,7 @@ struct fmt::formatter<Shader::Maxwell::Location> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::Maxwell::Location& location, FormatContext& ctx) {
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auto format(const Shader::Maxwell::Location& location, FormatContext& ctx) const {
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return fmt::format_to(ctx.out(), "{:04x}", location.Offset());
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}
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};
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@@ -23,7 +23,7 @@ struct fmt::formatter<Shader::Maxwell::Opcode> {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::Maxwell::Opcode& opcode, FormatContext& ctx) {
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auto format(const Shader::Maxwell::Opcode& opcode, FormatContext& ctx) const {
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return fmt::format_to(ctx.out(), "{}", NameOf(opcode));
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}
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};
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