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video_core: Silence implicit conversion warnings
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@@ -154,10 +154,10 @@ void ShaderIR::Decode() {
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LOG_CRITICAL(HW_GPU, "Unknown decompilation mode!");
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[[fallthrough]];
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case CompileDepth::BruteForce: {
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const auto shader_end = static_cast<u32>(program_code.size());
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coverage_begin = main_offset;
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const std::size_t shader_end = program_code.size();
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coverage_end = shader_end;
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for (u32 label = main_offset; label < shader_end; label++) {
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for (u32 label = main_offset; label < shader_end; ++label) {
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basic_blocks.insert({label, DecodeRange(label, label + 1)});
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}
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break;
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