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32 lines
861 B
Plaintext
32 lines
861 B
Plaintext
#include "platform/locale.hpp"
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#import <Foundation/Foundation.h>
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namespace platform
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{
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Locale NSLocale2Locale(NSLocale *locale)
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{
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return {locale.languageCode ? [locale.languageCode UTF8String] : "",
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locale.countryCode ? [locale.countryCode UTF8String] : "",
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locale.currencyCode ? [locale.currencyCode UTF8String] : "",
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locale.decimalSeparator ? [locale.decimalSeparator UTF8String] : ".",
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locale.groupingSeparator ? [locale.groupingSeparator UTF8String] : kNarrowNonBreakingSpace};
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}
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Locale GetCurrentLocale()
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{
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return NSLocale2Locale([NSLocale currentLocale]);
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}
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bool GetLocale(std::string localeName, Locale& result)
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{
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NSLocale *loc = [[NSLocale alloc] initWithLocaleIdentifier: @(localeName.c_str())];
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if (!loc)
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return false;
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result = NSLocale2Locale(loc);
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return true;
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}
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} // namespace platform
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