Files
comaps/libs/shaders/GL/traffic_line.fsh.glsl
Alexander Borsuk 76ffc99abd New cpp folder structure
Signed-off-by: Alexander Borsuk <me@alex.bio>
2025-08-14 20:52:04 +07:00

11 lines
203 B
GLSL

uniform sampler2D u_colorTex;
uniform float u_opacity;
varying vec2 v_colorTexCoord;
void main()
{
vec4 color = texture2D(u_colorTex, v_colorTexCoord);
gl_FragColor = vec4(color.rgb, u_opacity);
}