Files
comaps/libs/shaders/GL/arrow3d_shadow.fsh.glsl
Alexander Borsuk 76ffc99abd New cpp folder structure
Signed-off-by: Alexander Borsuk <me@alex.bio>
2025-08-14 20:52:04 +07:00

14 lines
252 B
GLSL

varying float v_intensity;
#ifdef SAMSUNG_GOOGLE_NEXUS
uniform sampler2D u_colorTex;
#endif
uniform vec4 u_color;
void main()
{
vec4 resColor = vec4(u_color.rgb, u_color.a * v_intensity);
gl_FragColor = samsungGoogleNexusWorkaround(resColor);
}