Files
comaps/generator/final_processor_interface.hpp
Konstantin Pastbin e3e4a1985a Organic Maps sources as of 02.04.2025 (fad26bbf22ac3da75e01e62aa01e5c8e11861005)
To expand with full Organic Maps and Maps.ME commits history run:
  git remote add om-historic [om-historic.git repo url]
  git fetch --tags om-historic
  git replace squashed-history historic-commits
2025-05-08 21:10:51 +07:00

41 lines
1.1 KiB
C++

#pragma once
#include <cstdint>
namespace generator
{
enum class FinalProcessorPriority : uint8_t
{
CountriesOrWorld = 1,
WorldCoasts,
Places,
};
// Classes that inherit this interface implement the final stage of intermediate mwm processing.
// For example, attempt to merge the coastline or adding external elements.
// Each derived class has a priority. This is done to comply with the order of processing
// intermediate mwm, taking into account the dependencies between them. For example, before adding a
// coastline to a country, we must build coastline. Processors with higher priority will be called
// first. Processors with the same priority can run in parallel.
class FinalProcessorIntermediateMwmInterface
{
public:
explicit FinalProcessorIntermediateMwmInterface(FinalProcessorPriority priority)
: m_priority(priority)
{
}
virtual ~FinalProcessorIntermediateMwmInterface() = default;
virtual void Process() = 0;
bool operator<(FinalProcessorIntermediateMwmInterface const & other) const
{
return m_priority < other.m_priority;
}
protected:
FinalProcessorPriority m_priority;
};
} // namespace generator