Files
comaps/libs/shaders/gl_program_params.hpp
Alexander Borsuk 76ffc99abd New cpp folder structure
Signed-off-by: Alexander Borsuk <me@alex.bio>
2025-08-14 20:52:04 +07:00

36 lines
1.7 KiB
C++

#pragma once
#include "shaders/program_params.hpp"
#include <cstdint>
namespace gpu
{
class GLProgramParamsSetter : public ProgramParamsSetter
{
public:
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, MapProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, RouteProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, TrafficProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, TransitProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, GuiProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, ShapesProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, Arrow3dProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, DebugRectProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, ScreenQuadProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, SMAAProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::GpuProgram> program, ImGuiProgramParams const & params) override;
};
} // namespace gpu