Files
comaps/libs/shaders/GL/debug_rect.vsh.glsl
Alexander Borsuk 76ffc99abd New cpp folder structure
Signed-off-by: Alexander Borsuk <me@alex.bio>
2025-08-14 20:52:04 +07:00

11 lines
197 B
GLSL

attribute vec2 a_position;
void main()
{
gl_Position = vec4(a_position, 0, 1);
#ifdef VULKAN
gl_Position.y = -gl_Position.y;
gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;
#endif
}