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comaps/drape_frontend/gui/debug_label.hpp
Konstantin Pastbin e3e4a1985a Organic Maps sources as of 02.04.2025 (fad26bbf22ac3da75e01e62aa01e5c8e11861005)
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2025-05-08 21:10:51 +07:00

29 lines
793 B
C++

#pragma once
#include "drape_frontend/gui/gui_text.hpp"
#include "drape_frontend/gui/shape.hpp"
#include <functional>
#include <string>
#include <vector>
namespace gui
{
using TUpdateDebugLabelFn = std::function<bool(ScreenBase const & screen, std::string & content)>;
class DebugInfoLabels : public Shape
{
public:
explicit DebugInfoLabels(gui::Position const & position) : Shape(position) {}
void AddLabel(ref_ptr<dp::TextureManager> tex, std::string const & caption,
TUpdateDebugLabelFn const & onUpdateFn);
drape_ptr<ShapeRenderer> Draw(ref_ptr<dp::GraphicsContext> context,
ref_ptr<dp::TextureManager> tex);
private:
std::vector<MutableLabelDrawer::Params> m_labelsParams;
uint32_t m_labelsCount = 0;
};
} // namespace gui