Files
comaps/geometry/latlon.cpp
Alexander Borsuk 30718e106e ADL for AlmostEqual* and use math:: instead of base:: (#9634)
* ADL for AlmostEqual* and use math:: instead of base::

Signed-off-by: Alexander Borsuk <me@alex.bio>
2025-08-11 14:58:45 +02:00

36 lines
899 B
C++

#include "latlon.hpp"
#include "base/math.hpp"
#include <sstream>
#include <tuple>
namespace ms
{
bool LatLon::operator==(ms::LatLon const & rhs) const { return m_lat == rhs.m_lat && m_lon == rhs.m_lon; }
bool LatLon::operator<(ms::LatLon const & rhs) const
{
return std::tie(m_lat, m_lon) < std::tie(rhs.m_lat, rhs.m_lon);
}
bool LatLon::EqualDxDy(LatLon const & p, double eps) const
{
return (::AlmostEqualAbs(m_lat, p.m_lat, eps) && ::AlmostEqualAbs(m_lon, p.m_lon, eps));
}
std::string DebugPrint(LatLon const & t)
{
std::ostringstream out;
out.precision(9); // <3>.<6> digits is enough here
out << "ms::LatLon(" << t.m_lat << ", " << t.m_lon << ")";
return out.str();
}
bool AlmostEqualAbs(LatLon const & ll1, LatLon const & ll2, double eps)
{
return ::AlmostEqualAbs(ll1.m_lat, ll2.m_lat, eps) &&
::AlmostEqualAbs(ll1.m_lon, ll2.m_lon, eps);
}
} // namespace ms