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comaps/iphone/Maps/Classes/MetalContextFactory.h
Konstantin Pastbin e3e4a1985a Organic Maps sources as of 02.04.2025 (fad26bbf22ac3da75e01e62aa01e5c8e11861005)
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2025-05-08 21:10:51 +07:00

23 lines
812 B
Objective-C

#pragma once
#import <MetalKit/MetalKit.h>
#include "drape/graphics_context_factory.hpp"
#include "drape/metal/metal_base_context.hpp"
#include "drape/pointers.hpp"
class MetalContextFactory: public dp::GraphicsContextFactory
{
public:
MetalContextFactory(CAMetalLayer * metalLayer, m2::PointU const & screenSize);
dp::GraphicsContext * GetDrawContext() override;
dp::GraphicsContext * GetResourcesUploadContext() override;
bool IsDrawContextCreated() const override { return true; }
bool IsUploadContextCreated() const override { return true; }
void WaitForInitialization(dp::GraphicsContext * context) override {}
void SetPresentAvailable(bool available) override;
private:
drape_ptr<dp::metal::MetalBaseContext> m_drawContext;
drape_ptr<dp::metal::MetalBaseContext> m_uploadContext;
};